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Restless Souls/Wishlist: Difference between revisions

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game icon, intro splash, intro video section moved
m (link to UnrealOni)
m (game icon, intro splash, intro video section moved)
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* game related code such as a level loading function and menu references goes to the '''Game Instance'''
* game related code such as a level loading function and menu references goes to the '''Game Instance'''
* level reladed code such as a Slash Screen fuction goes to the '''Level blueprint'''
* level related code such as a Slash Screen function goes to the '''Level blueprint'''
* player realted code such as keyboard inputs go to a custom '''Player Controller''' (changeable in the Game Mode)
* player related code such as keyboard inputs go to a custom '''Player Controller''' (changeable in the Game Mode)
* AI related code goes to the '''ONCC component blueprint'''
* AI related code goes to the '''ONCC component blueprint'''


====Videos====
;Show Intro video
:Settings > Project Settings > (Project section) Movies
:Wait for Movies to Complete [x]  (prevent bug from closing video automatically right after start)
:Movies Are Skippable [x]
:Add element to array, insert an MP4 video with 25 frames per second
:Bug: On Windows the mouse cursor will be shown during video playback.
<!--:: demonstrated in [https://youtu.be/gwlAt-0rwnQ Oni 2 Tech Demo - Episode 1]-->
An animated intro would be nice but that's unfeasible for us. Instead ingame cutscenes could be used.
;Display video in fullscreen (e.g. for Outro)
:https://www.youtube.com/watch?v=W_nSACYTIvY
====Icon and Splash Screen====
[[Image:UE4_ProjectSettings_SplashScreen.png|400px|right|thumb]]
It's not a level splash screen. It's shown when the game starts.
Settings > Project Settings > Platforms > Windows > Splash
:Editor Splash, Game Splash
Beneath the Game Icon can be set however I couldn't spot its used location yet. Maybe it will show up later when the game gets "cooked".


====Game instance====
====Game instance====
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