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Oni 2 (Angel Studios)/Running: Difference between revisions

adding section for uncovered debug features, though there's only one "feature" so far
(→‎Running the game: link incoming to main article, so we don't need to say this here)
(adding section for uncovered debug features, though there's only one "feature" so far)
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Once you have an ISO of the developer build, the following instructions will allow you to see all the playable content on the disc.
__NOTOC__
==Running the game==
==Running the game==
[[Image:Oni 2 - Shadow glitch.jpg|left|thumb|x220px|You will see issues like this with shadows unless you run PCSX2's renderer in Software mode.]]
[[Image:Oni 2 - Shadow glitch.jpg|left|thumb|x220px|You will see issues like this with shadows unless you run PCSX2's renderer in Software mode.]]
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==Playing the levels==
==Playing the levels==
Once Oni 2 is running, there is only one level available by choosing New Game. Fourteen additional levels, however, can be chosen from the Load Game menu. Beyond this, an additional 80 layouts can be made available by patching the game disc ISO with the tool [http://mods.oni2.net/node/347 HERE]. "Layout" is the engine's term for what we would call a level or a room; some layouts are quite small, and others are large and complex. This makes a total of 95 layouts in the game (1 + 14 + 80). However, many of these (24, by one count) are nonfunctional. All the layouts are documented in their current functional or nonfunctional state on the [[../Levels|Levels]] page. Levels can take a couple minutes to load, and some do not have loading screens, instead displaying a gray screen until they're done loading.
Once Oni 2 is running, there is only one level available by choosing New Game. Fourteen additional levels, however, can be chosen from the Load Game menu. Beyond this, an additional 80 layouts can be made available by patching the game disc ISO with the tool [http://mods.oni2.net/node/347 HERE]. "Layout" is the engine's term for what we would call a level or a room; some layouts are quite small, and others are large and complex. This makes a total of 95 layouts in the game (1 + 14 + 80). However, many of these (24, by one count) are nonfunctional. All the layouts are documented in their current functional or nonfunctional state on the [[../Levels|Levels]] page. Levels can take a couple minutes to load, and some do not have loading screens, instead displaying a gray screen until they're done loading.
==Debug features==
Only one debug-related feature is known at the moment (discovered by Punk7890 of [https://tcrf.net TCRF]), which is a display at the top of the screen that can be enabled by placing a plain-text file called FE063258.pnach in the PCSX2 cheats directory which contains the following:
patch=1,EE,204D5D50,word,00000001 # debug readout
The display will show the following readouts in milliseconds: "host" delay, "VU/GS" delay (rendering time?), and the delay between frames, which always seems to be 16.67ms (meaning 60fps).


==Launch arguments==
==Launch arguments==