18,700
edits
m (slight correction to chr_mini_me_amount) |
m (okay, s10k, happy? ;-)) |
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|float||[[chr_mini_me_amount]]||0.5 | |float||[[chr_mini_me_amount]]||0.5 | ||
|"controls the size of the main character"<br>(effective only if '''chr_mini_me''' is enabled)<br>''The amount can be zero and even negative. If 0, the character becomes invisible. If -1, the character walks on the underside of the floor. | |"controls the size of the main character"<br>(effective only if '''chr_mini_me''' is enabled)<br>''The amount can be zero and even negative. If 0, the character becomes invisible. If -1, the character walks on the underside of the floor. With a very low number like -1000, the character will still walk below the floor but will be enormous (they will not be visible, however, as long as the camera remains above the floor); they will also lose collision with other characters, and sounds made by the character will not be heard.''||OK | ||
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|bool||[[chr_pin_character]]||0 | |bool||[[chr_pin_character]]||0 |