5,389
edits
m (minor edit: the rotations order is reversed) |
m (removing <code><pre>) |
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the rotation values for OpenGL coordinate system are: (took it from OniBrowser and modified some angles) | the rotation values for OpenGL coordinate system are: (took it from OniBrowser and modified some angles) | ||
(PI/2, PI, PI/2), // pelvis | |||
(PI/2, PI, PI/2), // pelvis | (0, PI, 0), // left thigh | ||
(0, 0, 0), // left calf | |||
(0, PI, 0), // left thigh | (0, 0, 0), // left foot | ||
(0, 0, 0), // left calf | |||
(0, 0, 0), // left foot | (0, PI, 0), // right thigh | ||
(0, 0, 0), // right calf | |||
(0, PI, 0), // right thigh | (0, 0, 0), // right foot | ||
(0, 0, 0), // right calf | |||
(0, 0, 0), // right foot | (0, 0, 0), // mid | ||
(0, 0, 0), // chest | |||
(0, 0, 0), // mid | (0, 0, 0), // neck | ||
(0, 0, 0), // chest | (0, 0, 0), // head | ||
(0, 0, 0), // neck | |||
(0, 0, 0), // head | (PI/2, PI/2, PI/2), // left shoulder | ||
(0, -PI/2, -PI), // left arm | |||
(PI/2, PI/2, PI/2), // left shoulder | (0, 0, 0), // left wrist | ||
(0, -PI/2, -PI), // left arm | (-PI/2, 0, 0), // left fist | ||
(0, 0, 0), // left wrist | |||
(-PI/2, 0, 0), // left fist | (-PI/2, -PI/2, PI/2), // right shoulder | ||
(0, PI/2, -PI), // right arm | |||
(-PI/2, -PI/2, PI/2), // right shoulder | (0, 0, 0), // right wrist | ||
(0, PI/2, -PI), // right arm | (PI/2, 0, 0) // right fist | ||
(0, 0, 0), // right wrist | |||
(PI/2, 0, 0) // right fist | |||
;ku4um | ;ku4um | ||
:Please don't "modify some angles". | :Please don't "modify some angles". |