Jump to content

Oni2:Cycles: Difference between revisions

596 bytes removed ,  23 June 2020
moved this material to Alternative engines
m (link fix)
(moved this material to Alternative engines)
Line 12: Line 12:
|}
|}


==Storytelling==
==Stories==
{|style="float:right" cellspacing=0 cellpadding=0 width=75px
{|style="float:right" cellspacing=0 cellpadding=0 width=75px
| width=75px |
| width=75px |
Line 85: Line 85:
====[[Grand Unified Theory]]====
====[[Grand Unified Theory]]====


----
==Also see==
==Gaming==
===[[Anniversary Edition]]===
===[[Anniversary Edition]]===
A modding framework, a mod installer, and a collection of patches for Oni.
A modding framework, a mod installer, and a collection of patches for Oni.
Line 94: Line 93:
:[[AE:BIP|Binary Improvement Project]]
:[[AE:BIP|Binary Improvement Project]]


===[http://oni.bungie.org/forum/viewtopic.php?id=3117 Ion Eyes]===
===New games and experiments===
: An Oni game under development by a group of French students, named terribilisstudio. Started around late 2016 / early 2017.
See [[Alternative engines]] for games developed in other engines that are re-implementations of Oni or inspired by Oni.
 
===[[Konoko Payne]]===
:Proof-of-concept for a fan-built engine; no longer under development.
 
===[[Serious Konoko]]===
:An abandoned proof-of-concept for a fan-built game powered by Serious Engine 2/3.
 
===[[UnrealOni]]===
:An attempt to create a game tech demo. Meant to end the longstanding discussion within the community whether Oni can be recreated with another engine.
 
:If successfully the tech demo should to able attract more contributors and can be extended to create actual levels people could play. Started in late 2017.
 
 
----
----


==Influences==
==Influences==