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I can see how this will make it much easier for the end user, just put the files in the GameDataFolder and you're done! | I can see how this will make it much easier for the end user, just put the files in the GameDataFolder and you're done! | ||
Also, thanks for the cosplay model. I still have lots to learn about using the right meshes. But It seems the facets in my Motoko model are a result of the FBX converter. I did another extract of ONCCk4_K and then converted the .dae to fbx. If you're interested, you can see the results here; http://edt.oni2.net/3D/ONCCk4_K.zip | Also, thanks for the cosplay model. I still have lots to learn about using the right meshes. But It seems the facets in my Motoko model are a result of the FBX converter. I did another extract of ONCCk4_K and then converted the .dae to fbx. If you're interested, you can see the results here; <nowiki>http://edt.oni2.net/3D/ONCCk4_K.zip</nowiki> (dead link) | ||
[[User:EdT|EdT]] 06:55, 5 May 2008 (CEST) | [[User:EdT|EdT]] 06:55, 5 May 2008 (CEST) |