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User talk:Bobbysoon: Difference between revisions

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*I think I've fixed it's geometry errors, but we'll see
*I think I've fixed it's geometry errors, but we'll see


*How does this look?  [http://i176.photobucket.com/albums/w161/bobbysoon/Gatling.jpg Gatling] That added some polys. Now it's at 3004 triangles, 1615 verts
*How does this look?  <nowiki>http://i176.photobucket.com/albums/w161/bobbysoon/Gatling.jpg</nowiki> (dead link) That added some polys. Now it's at 3004 triangles, 1615 verts


*ColladaMAX has an option to export normals. I got a basic idea of what they're about - I think I'd need to calculate them somehow (i think i've seen a script for this) after applying smoothing groups. I'm not too great with the smoothing though.
*ColladaMAX has an option to export normals. I got a basic idea of what they're about - I think I'd need to calculate them somehow (i think i've seen a script for this) after applying smoothing groups. I'm not too great with the smoothing though.
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::*I mean, characters attached to a character, like attaching several TCTF characters to Konoko, that would engage enemies around her, independent of her targeting.
::*I mean, characters attached to a character, like attaching several TCTF characters to Konoko, that would engage enemies around her, independent of her targeting.
::*Then scrolling text in [http://i176.photobucket.com/albums/w161/bobbysoon/scrollText.jpg this] green LED display ''might'' be possible.  --[[User:Bobbysoon|Bobbysoon]]
::*Then scrolling text in this (<nowiki>http://i176.photobucket.com/albums/w161/bobbysoon/scrollText.jpg</nowiki>, dead link) green LED display ''might'' be possible.  --[[User:Bobbysoon|Bobbysoon]]


:::*Animated textures are possible on characters. Ask 'dox. :)
:::*Animated textures are possible on characters. Ask 'dox. :)