Jump to content

Restless Souls/Wishlist: Difference between revisions

m
link fix
mNo edit summary
m (link fix)
Line 382: Line 382:
Since OniSplit outputs 3D meshes mostly as Collada (DAE) - and few as Wavefront (OBJ) - you cannot transfer objects from Oni to UE4 directly.
Since OniSplit outputs 3D meshes mostly as Collada (DAE) - and few as Wavefront (OBJ) - you cannot transfer objects from Oni to UE4 directly.


You either need the [http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=22694909 FBX converter] or [[Blender]] to convert the Collada to FBX file format.
You either need the [https://www.autodesk.com/developer-network/platform-technologies/fbx-converter-archives FBX converter] or [[Blender]] to convert the Collada to FBX file format.


Also the scaling is too small. Use a factor of 10 to fix it. If we wanted to do a mass-import we would need a tool or a Blender script that alters the DAE (XML) data in advance. Also boxes do only have 5 sides. Writing a macro to fix that would be more spicy. I'm not sure if it is worth the effort to write one.
Also the scaling is too small. Use a factor of 10 to fix it. If we wanted to do a mass-import we would need a tool or a Blender script that alters the DAE (XML) data in advance. Also boxes do only have 5 sides. Writing a macro to fix that would be more spicy. I'm not sure if it is worth the effort to write one.