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Blender: Difference between revisions

83 bytes added ,  23 August 2020
m
link fix (I'm impressed by the quality of this documentation, maybe for the first time in my experience with FOSS); changing FAQ grammar to first-person
(copy edit, link fix, moved cat to bottom, changed use of message templates at top)
m (link fix (I'm impressed by the quality of this documentation, maybe for the first time in my experience with FOSS); changing FAQ grammar to first-person)
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:: '''Use Material''' instead to see textures plus rough shading.
:: '''Use Material''' instead to see textures plus rough shading.


Q: How to get global lighting?
Q: How do I get global lighting?
:A: Go to the World properties and select the box Environment Lighting. (See the Warehouse screenshot)
:A: Go to the World properties and select the box Environment Lighting. (See the Warehouse screenshot)


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==UI==
==UI==
Q: How do you '''close panels'''?
Q: How do I '''close panels'''?
:A: [https://www.youtube.com/watch?v=4q6mLdO1E4Q In the upper right corner drag the triangle symbol on another equal sized panel.]
:A: [https://www.youtube.com/watch?v=4q6mLdO1E4Q In the upper right corner drag the triangle symbol on another equal sized panel.]


==Tools and actions==
==Tools and actions==
https://docs.blender.org/manual/en/dev/modeling/meshes/editing/faces.html
Blender has excellent documentation. See [https://docs.blender.org/manual/en/dev/modeling/meshes/editing/face/index.html HERE] for the general docs on face-editing.


Q: '''How do you select''' faces, edges and vertices (points)?
Q: '''How do I select''' faces, edges and vertices (points)?
:A: There are controls at the bottom of the viewport. While being in '''Edit Mode''', make the '''Edge symbol''' active. '''Right-click a component''' to select it. Use Shift to add or subtract.
:A: There are controls at the bottom of the viewport. While being in '''Edit Mode''', make the '''Edge symbol''' active. '''Right-click a component''' to select it. Use Shift to add or subtract.


Q: How do you '''toggle between selection modes'''.
Q: How do I '''toggle between selection modes'''.
:A: [https://blenderartists.org/t/can-we-toggle-between-face-edge-vert-select-modes-with-hotkeys/498635#post1990947 See here.]
:A: [https://blenderartists.org/t/can-we-toggle-between-face-edge-vert-select-modes-with-hotkeys/498635#post1990947 See here.]


Q: How to '''(de)select all'''?
Q: How do I '''(de)select all'''?
:A: Press A.
:A: Press A.


Q: How do you '''fill holes''' in meshes?
Q: How do I '''fill holes''' in meshes?
:A: '''Select edges''' of the hole. '''Press F''' to make a N-gon face '''or''' press '''F + Alt''' to make a triangulated face.
:A: '''Select edges''' of the hole. '''Press F''' to make a N-gon face '''or''' press '''F + Alt''' to make a triangulated face.


Q: How do you '''show normals'''?
Q: How do I '''show normals'''?
:A: '''Press N''' to toggle for a panel with more properties. Scroll down to '''Mesh Display section'''. You likely want to click the '''faces symbol'''.
:A: '''Press N''' to toggle for a panel with more properties. Scroll down to '''Mesh Display section'''. You likely want to click the '''faces symbol'''.


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:Select faces, Alt + J
:Select faces, Alt + J


Q: How do you '''edit UVs'''?
Q: How do I '''edit UVs'''?
:A:
:A: