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m (not really sure that I understand why this cl.ly link double-redirects to this URL and the next one doesn't redirect anywhere, but I guess this is right?) |
m (moving away from CloudApp for image hosting, as it seems to be going downhill as a website) |
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===Stairs=== | ===Stairs=== | ||
If you want to make stairs, make the steps very small or make a ramp over it with an invisible texture. | [[Image:Stairs with invisible ramp.png|thumb]] | ||
The stairs should then look like | If you want to make stairs, make the steps very small or make a ramp over it with an invisible texture. You can use [http://iritscen.oni2.net/wiki/Lukas%20Kreator-Invisible512px.png this all-transparent texture]. The stairs should then look like the image on the right. | ||
===Rotating geometry=== | ===Rotating geometry=== | ||
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* If your level was converted successfully by OniSplit, but when you try to play it, Oni crashes after about 10% of loading the level, this means there are textures in the model that were not included in the level folder. For example, the model uses TXMPtexture, but TXMPtexture.oni is missing from the level files. | * If your level was converted successfully by OniSplit, but when you try to play it, Oni crashes after about 10% of loading the level, this means there are textures in the model that were not included in the level folder. For example, the model uses TXMPtexture, but TXMPtexture.oni is missing from the level files. | ||
* If you cannot convert your level to AKEV because OniSplit throws an error, you could be missing textures on some faces. Back faces also have to be textured, as far as I know. | * If you cannot convert your level to AKEV because OniSplit throws an error, you could be missing textures on some faces. Back faces also have to be textured, as far as I know. | ||
** Note: This does not occur with the latest OniSplit, if a face does not have a texture, OniSplit will assign TXMPnotfoundtex to that face. So there is no need to assign textures to back faces. - [[User:EdT|EdT]] | |||
Note: This does not occur with the latest OniSplit, if a face does not have a texture, OniSplit will assign TXMPnotfoundtex to that face. So there is no need to assign textures to back faces. - [[User:EdT|EdT]] | |||
* Sometimes OniSplit may throw an error similar to this: "Unsupported primitive type "<something>" found in geometry "mesh<number>-geometry", ignoring". I usually ignore this, because I don't know any case in wich this was a problem. Please, correct me if I'm wrong. | * Sometimes OniSplit may throw an error similar to this: "Unsupported primitive type "<something>" found in geometry "mesh<number>-geometry", ignoring". I usually ignore this, because I don't know any case in wich this was a problem. Please, correct me if I'm wrong. | ||
[[Category:Modding tutorials]] | [[Category:Modding tutorials]] |