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XML:OBAN: Difference between revisions

218 bytes removed ,  21 March 2021
removing macro per Paradox's request, as we now create OBANs directly with OniSplit
m (another harvest huh ... obsolete)
(removing macro per Paradox's request, as we now create OBANs directly with OniSplit)
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VBS code snippets for use with Mod Tool can be found here:
VBS code snippets for use with Mod Tool can be found here:
* [[Mod_Tool/Scripting#euler_rotation_-.3E_quaternion|euler rotation to quaternion]]
* [[Mod_Tool/Scripting#euler_rotation_-.3E_quaternion|Euler rotation to quaternion]]
* [[Mod_Tool/Scripting#quaternion_-.3E_euler_rotation|quaternion to euler rotation]]
* [[Mod_Tool/Scripting#quaternion_-.3E_euler_rotation|quaternion to Euler rotation]]


==Calculating a transform matrix==
==Calculating a transform matrix==
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==Wish list==
==Wish list==
* TRAM import: DAE + XML
* TRAM import: DAE + XML. The DAE section in the XML file should have an option to create a pelvis OBAN along with the TRAM (see [[XML:TRAM]]'s RealWorld flag for details).
** The DAE section in the XML file should have an option to create a pelvis OBAN along with the TRAM (see [[XML:TRAM]]'s RealWorld flag for details)
* DAE to .oni creation should also allow for OBANs (currently OBANs can only be imported via the level's master XML file). This would be very useful for editing/creating single OBAN files if the rest of the level doesn't need changes.
* DAE to .oni creation should also allow for OBANs (currently OBANs can only be imported via the level's master XML file)
** This would be very useful for editing/creating single OBAN files if the rest of the level doesn't need changes
 
==Camera OBAN creation with XSI==
Watch out for the drag-and-drop workflow. You'd better work with a free object.
[[Image:XML_OBAN_camera_with_XSI.jpg|thumb|300px]]
* [http://mods.oni2.net/node/383 Old Excel macro]


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