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XML:File types: Difference between revisions

WMCL *does* exist, and WMM_ does not
(PSUI is now written)
(WMCL *does* exist, and WMM_ does not)
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|The source of the text for a given console. The actual text is found by following the link to an IGPA (also used by [[#OPge|OPge]]), which is an array of IGPG (also used by [[#DPge|DPge]], [[#HPge|HPge]], [[#IPge|IPge]], and [[#WPge|WPge]]) that contains the actual text.}}
|The source of the text for a given console. The actual text is found by following the link to an IGPA (also used by [[#OPge|OPge]]), which is an array of IGPG (also used by [[#DPge|DPge]], [[#HPge|HPge]], [[#IPge|IPge]], and [[#WPge|WPge]]) that contains the actual text.}}
{{XMLtype|WMCL|Window Manager Cursor List
{{XMLtype|WMCL|Window Manager Cursor List
|no
|yes
|WMCLcursor_list
|WMCLcursor_list
|global
|global
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|Describes the layout of UI screens like the Main Menu. Uses [[#WMM|WMM_]] for pop-up menus, and links to the desired font family (TSFF, also used by [[#OPge|IGPG]]), which in turn links to the font language (TSFL) and the font itself (TSFT, which links to TSGA for the coordinates of each letter in the TSFT data); there is only one font to choose from, Tahoma. Because Oni's UI is partially hardcoded, adding new buttons would require engine modding.}}
|Describes the layout of UI screens like the Main Menu. Uses [[#WMM|WMM_]] for pop-up menus, and links to the desired font family (TSFF, also used by [[#OPge|IGPG]]), which in turn links to the font language (TSFL) and the font itself (TSFT, which links to TSGA for the coordinates of each letter in the TSFT data); there is only one font to choose from, Tahoma. Because Oni's UI is partially hardcoded, adding new buttons would require engine modding.}}
{{XMLtype|WMM|Window Manager Menu
{{XMLtype|WMM|Window Manager Menu
|yes
|no
|WMM...
|WMM...
|global
|global