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Oni engine patches (Mac Intel): Difference between revisions

simplifying disambig message, adding message box about the loss of 32-bit support in macOS
(support for the app stops with 10.14 since it is 32-bit)
(simplifying disambig message, adding message box about the loss of 32-bit support in macOS)
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:''For the history of the Mac builds of Oni, see [[History of Mac Oni|here]]. For the PowerPC Mac build from The Omni Group, see [[Oni engine patches (Mac PPC)|here]]. For a list of changes to the Windows version, see [[Daodan DLL|here]]. ''
:''For the history of the Mac builds of Oni, see [[History of Mac Oni|here]]. For information on the patches to Windows Oni and other Mac versions of Oni, see the [[:Category:Patches|Patches category]].''
 
{{fmbox
  | text = This is the game app for 32-bit Intel Macs. It does not run on versions of macOS after 10.14 because support for 32-bit applications was dropped in 10.15.
  }}


Starting in 2011, Feral Interactive began releasing new builds of the Oni application for Intel Macs. The main purpose of these builds was simply maintenance; all previous versions of the game application were built for PowerPC-based Macs (see first link above), so an Intel-native build was needed for modern Intel-based Macs. However, the builds from Feral also include a number of improvements, including some that fans first made to the Omni Group PPC build using hex editing (see second link above), some changes that were requested by fans, and some patches that were first made to Windows Oni (see third link above).
Starting in 2011, Feral Interactive began releasing new builds of the Oni application for Intel Macs. The main purpose of these builds was simply maintenance; all previous versions of the game application were built for PowerPC-based Macs (see first link above), so an Intel-native build was needed for modern Intel-based Macs. However, the builds from Feral also include a number of improvements, including some that fans first made to the Omni Group PPC build using hex editing (see second link above), some changes that were requested by fans, and some patches that were first made to Windows Oni (see third link above).