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User talk:Neo/Archive4: Difference between revisions

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I have a 1 frame animation where the pelvis consists of this - <EKey>1 0 0 0</EKey> I know the first part is the number of frames, but what are the others? I need to rotate the barrel 90 degrees upward.
I have a 1 frame animation where the pelvis consists of this - <EKey>1 0 0 0</EKey> I know the first part is the number of frames, but what are the others? I need to rotate the barrel 90 degrees upward.


See this: http://i35.photobucket.com/albums/d159/gumbyWA/barrel.jpg
[[Image:Rotated barrel.jpg]]


[[User:Gumby|Gumby]] 19:25, 11 September 2008 (CEST)
[[User:Gumby|Gumby]] 19:25, 11 September 2008 (CEST)
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Delorean in 1024x1024 glory:
Delorean in 1024x1024 glory:


http://edt.oni2.net/images/LGTexdelorean.jpg
[[Image:Lg tex DeLorean.jpg]]


:[[User:EdT|EdT]] 17:53, 21 October 2008 (CEST)
:[[User:EdT|EdT]] 17:53, 21 October 2008 (CEST)
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Faces of Konoko: the 1st is the standard texture at 128x128, the 2nd is at 512x512 with some smoothing of the skin in Photoshop, the 3rd added the eyes from coool's texture.
Faces of Konoko: the 1st is the standard texture at 128x128, the 2nd is at 512x512 with some smoothing of the skin in Photoshop, the 3rd added the eyes from coool's texture.


http://edt.oni2.net/images/Konokoface.jpg
[[Image:Konoko face textures.jpg]]


Did anyone notice how Konoko's lips look realistic? Maybe they used a photograph for it.
Did anyone notice how Konoko's lips look realistic? Maybe they used a photograph for it.


[[Category:Userspace]]
[[Category:Userspace]]