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Paradox-01 (talk | contribs) m (Fixing texture mapping of OniSplit exported DAE files) |
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{{update|This article contains links to the now defunct Oni Central Forum. Sections: History of Modding with Blender}} | |||
Blender is a free and open-source program used for 3D modeling, animating, rigging, texturing, video editing, digital drawing, etc. It is the community's current 3D software of choice for modding Oni. | Blender is a free and open-source program used for 3D modeling, animating, rigging, texturing, video editing, digital drawing, etc. It is the community's current 3D software of choice for modding Oni. | ||
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==Oni-specific issues with Blender== | ==Oni-specific issues with Blender== | ||
===Fixing texture mapping of DAE files=== | ===Fixing texture mapping of DAE files=== | ||
Replace all instances of <technique> with <technique sid="">. | Replace all instances of <technique> with <technique sid="common">. | ||
===Rotation order=== | ===Rotation order=== |
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