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m (→About chr_index: copy-edit) |
m (→game (miscellaneous): added note on save_game) |
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*restore_game (null) - restores the game - restore_game | *restore_game (null) - restores the game - restore_game | ||
*save_game save_point:int [type:string{"autosave"}] - saves the game - save_game 1 autosave | *save_game save_point:int [type:string{"autosave"}] - saves the game - save_game 1 autosave | ||
''The only thing which passing in "autosave" as the third parameter accomplishes is playing the save sound effect and displaying the message "Game saved." No other value for this parameter has special meaning.'' | |||
*splash_screen texture:string - displays a splash screen - splash_screen warehouse_splash_screen | *splash_screen texture:string - displays a splash screen - splash_screen warehouse_splash_screen | ||
*tr_stop_lookup - bla bla bla | *tr_stop_lookup - bla bla bla |