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(first pass at describing each shield; more pics wanted; I worked hard on this, but it probably still has mistakes) |
(additions and corrections to supershield info) |
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==Supershield== | ==Supershield== | ||
[[Image:HasSupershield 1.png| | [[Image:HasSupershield 1.png|right|200px]] | ||
Applied to a character using the <HasSupershield> flag in ONCC. A supershielded character will be totally immune to weapons. In vanilla Oni it is only used by Mutant Muro. When a character has a supershield: | Applied to a character using the <HasSupershield> flag in ONCC (a tutorial for doing this is [[XML:Basic tutorial|HERE]]). A supershielded character will be totally immune to weapons. In vanilla Oni it is only used by Mutant Muro. When a character has a supershield: | ||
* | * It is visible as a faint red shield (unless you have a force shield and are not in overpower mode, in which case the blue force shield takes precedence visually). | ||
* | * When impacted by a melee attack, a "zap" sound plays and a sizzling orange flare effect is spawned at the point of impact. | ||
* | * They are invulnerable to weapons and melee (except for throws; Mutant Muro is not throwable because he also has the <CantTouchThis> flag). | ||
* It requires the ONCC flag <HasDaodanPowers> and over 50% overpower to be enabled. The code manually massages Mutant Muro's "super amount" in order to raise and lower his shield; as a player, if you have added the <HasSupershield> flag to your character, you are responsible for maintaining your overpower state at a sufficient level (see the tip under "Chenille" below). | |||
* A TRAM can have a flag that clears the supershield, which is why some of Mutant Muro's attacks remove his shield. | |||
* requires the ONCC flag <HasDaodanPowers> and over 50% overpower to be enabled | |||
* | |||
==Chenille== | ==Chenille== | ||
Activated with the "chenille" cheat code. You will see the Daodan glow if a character has one (only true for Konoko, who glows blue, and Muro, who glows red). Oddly, the cheat says "Daodan Power Enabled" when used, but this is <u>not</u> Daodan overpower mode, which does extra melee damage. What this cheat <u>will</u> do for you is grant you a boss shield. | Activated with the "chenille" cheat code. You will see the Daodan glow if a character has one (only true for Konoko, who glows blue, and Muro, who glows red). Oddly, the cheat says "Daodan Power Enabled" when used, but this is <u>not</u> Daodan overpower mode, which does extra melee damage. What this cheat <u>will</u> do for you is grant you a boss shield. It will also permanently activate the supershield if the character has the <HasSupershield> flag. | ||
The Daodan glow alone can be activated with BSL function <code>chr_super</code> without triggering a shield or overpower mode. | |||
Actual Daodan overpower mode can only be achieved with the use of hypos to overheal, but note that the potential for Daodan overpower mode must be set with the <HasDaodanPowers> flag in ONCC for this to be possible. | |||
[[Category:Engine docs]] | [[Category:Engine docs]] |