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File talk:Pre-beta enigma 5.png: Difference between revisions

looks like vindication for Mai!
(actually…)
(looks like vindication for Mai!)
 
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::Looking at it ''again'', it can't be the skybox showing through a hole in the ray-casting because (1) the skybox I was thinking of, "sunset", is orange-ish and this object is absolutely yellow, (2) The Pit doesn't use the sunset skybox, and we now know that this image is from The Pit, and (3) I always thought it was rather oddly shaped for a ray-casting hole. It's far too complex geometrically.
::Looking at it ''again'', it can't be the skybox showing through a hole in the ray-casting because (1) the skybox I was thinking of, "sunset", is orange-ish and this object is absolutely yellow, (2) The Pit doesn't use the sunset skybox, and we now know that this image is from The Pit, and (3) I always thought it was rather oddly shaped for a ray-casting hole. It's far too complex geometrically.
::I think that either Mai X is right and it's the game's unused flame particle, or it's possibly a yellow part of a construction crane, because this level was going to have a crane in it. However there is also a mention of "propane" in this level's resources, which means it may in fact be an uncapped pipe with a gas leak which ignited (something that has been known to happen in construction!). --[[User:Iritscen|Iritscen]] ([[User talk:Iritscen|talk]]) 15:59, 11 December 2023 (UTC)
::I think that either Mai X is right and it's the game's unused flame particle, or it's possibly a yellow part of a construction crane, because this level was going to have a crane in it. However there is also a mention of "propane" in this level's resources, which means it may in fact be an uncapped pipe with a gas leak which ignited (something that has been known to happen in construction!). --[[User:Iritscen|Iritscen]] ([[User talk:Iritscen|talk]]) 15:59, 11 December 2023 (UTC)
::Update: I {{Hover|brought flame1 back to life|image=Flame1 test.jpg|width=512px}}, somehow. I replaced the steam1 emitters on the roof here with the flame1 emitter. I thought the animated texture for the flame was missing (TXMPflame1) so I tried to substitute the steam1 texture, but somehow I still got a yellow flame. That mystery aside, the physics of the flame are a match to the apparent particle in the pre-beta screenshot, rising upward in the same way. As for the weird appearance of the pre-beta particle, I think you're right that there were alpha channel issues. When the Pit screenshot was taken, the particle system was probably still being polished ([http://web.archive.org/web/20010306221759/http://www.insidemacgames.com/previews/99/oni/oni3.shtml this preview] from late 1999 had the team all excited about the fancy new particle system, except it was broken at the moment…).  --[[User:Iritscen|Iritscen]] ([[User talk:Iritscen|talk]]) 23:50, 11 December 2023 (UTC)