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|valign="top"| <Import> | |valign="top"| <Import> | ||
|valign="top"| link | |valign="top"| link | ||
| File path | | File path to an OBJC (collection) file. Supported collection files for <Import> are: | ||
Supported collection files for <Import> | |||
: [[XML:BINA/OBJC/CHAR|Character.xml]] (has to contain player character if there's no AISA file with it) | : [[XML:BINA/OBJC/CHAR|Character.xml]] (has to contain player character if there's no AISA file with it) | ||
: [[XML:BINA/OBJC/CONS|Console.xml]] | : [[XML:BINA/OBJC/CONS|Console.xml]] | ||
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: [[XML:BINA/OBJC/WEAP|Weapon.xml]] | : [[XML:BINA/OBJC/WEAP|Weapon.xml]] | ||
'''NOT''' supported | The following two collection files are '''NOT''' supported. You need to import them as regular *.oni file inside the mod package: | ||
: [[XML:BINA/OBJC/MELE|Melee.xml]] (overrides global MELE; not used in vanilla levels) | : [[XML:BINA/OBJC/MELE|Melee.xml]] (overrides global MELE; not used in vanilla levels) | ||
: [[XML:BINA/OBJC/CMBT|Combat.xml]] (overrides global CMBT? not used in vanilla levels) | : [[XML:BINA/OBJC/CMBT|Combat.xml]] (overrides global CMBT? not used in vanilla levels) | ||
'''Inside the following three supported collection files:''' | |||
: '''Link to pre-compiled (*.oni) class files inside console, door and furniture collections.''' Use relative paths such as: | |||
:: <code>'''consoles/'''console_data'''.oni'''</code> | |||
:: <code>'''doors/'''TCdouble'''.oni'''</code> | |||
:: <code>'''furniture/'''V_tctf_bigvan'''.oni'''</code> | |||
When your are unsure about the folder structure check back on the [http://mods.oni2.net/node/299 demo files]. | |||
|- | |- | ||
| <Films> | | <Films> |
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