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187 bytes added ,  22 June 2024
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explained the delay between the finalization of assets in Oct. and the actual GMs in Nov., Dec. and Jan.
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m (explained the delay between the finalization of assets in Oct. and the actual GMs in Nov., Dec. and Jan.)
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--><ref>[http://carnage.bungie.org/oniforum/oni.forum.pl?read=5646 Oni Central Forum, "Re: is the "new' movie really the old trailer", Oct. 30, 2000]. Also, a gold master candidate produced on Oct. 30, 2000 already contained the training level. The timestamp on the Windows retail game data is Nov. 3, 2000, so all assets were done by that point.</ref>
--><ref>[http://carnage.bungie.org/oniforum/oni.forum.pl?read=5646 Oni Central Forum, "Re: is the "new' movie really the old trailer", Oct. 30, 2000]. Also, a gold master candidate produced on Oct. 30, 2000 already contained the training level. The timestamp on the Windows retail game data is Nov. 3, 2000, so all assets were done by that point.</ref>


The Windows version was [[wikt:gold master|gold mastered]] in November 2000<!--
The Windows version was [[wikt:gold master|gold mastered]] in November 2000 after fixing some final bugs in the engine,<!--
--><ref>[http://carnage.bungie.org/oniforum/oni.forum.pl?read=6377 Oni Central Forum, "ONI gone GOLD", Nov. 20, 2000].</ref><!--
--><ref>[http://carnage.bungie.org/oniforum/oni.forum.pl?read=6377 Oni Central Forum, "ONI gone GOLD", Nov. 20, 2000].</ref><!--
--> and the Mac version in December.<!--
--> and the Mac version was finalized in December after Mac-specific bugs were resolved.<!--
--><ref name="Mac GM">See [http://carnage.bungie.org/oniforum/oni.forum.pl?read=7653 Oni Central Forum, "Re: It's coming... soon", Dec. 18, 2000], which showed that the Mac demo would not be ready until the Mac version of the game reached Gold Master status, and [http://carnage.bungie.org/oniforum/oni.forum.pl?read=8412 Oni Central Forum, "MAC DEMO!!!!!!!!!!!!!!", Dec. 22, 2000], celebrating the release of the demo. However, the official confirmation of Mac GM status didn't come [http://oni.bungie.org/newsarchives/2001/jan01.html#gold until Jan. 3, 2001].</ref><!--
--><ref name="Mac GM">See [http://carnage.bungie.org/oniforum/oni.forum.pl?read=7653 Oni Central Forum, "Re: It's coming... soon", Dec. 18, 2000], which showed that the Mac demo would not be ready until the Mac version of the game reached Gold Master status, and [http://carnage.bungie.org/oniforum/oni.forum.pl?read=8412 Oni Central Forum, "MAC DEMO!!!!!!!!!!!!!!", Dec. 22, 2000], celebrating the release of the demo. However, the official confirmation of Mac GM status didn't come [http://oni.bungie.org/newsarchives/2001/jan01.html#gold until Jan. 3, 2001].</ref><!--
--> The PlayStation 2 version was not GMed until January 22, 2001, one week before the release date that had been announced in November 2000.<!--
--> The PlayStation 2 version did not reach gold status until January 22, 2001, one week before the release date that had been announced in November 2000, indicating additional difficulties with the port's engine code.<!--
--><ref>[https://web.archive.org/web/20010128150200/http://www.dailyradar.com/news/game_news_6691.html Daily Radar, "Oni Gets SCEA's Approval ", Jan. 22, 2001].</ref><!--
--><ref>[https://web.archive.org/web/20010128150200/http://www.dailyradar.com/news/game_news_6691.html Daily Radar, "Oni Gets SCEA's Approval ", Jan. 22, 2001].</ref><!--
--> The Windows demo, released in mid-December,<!--
--> The Windows demo, released in mid-December,<!--
--><ref>[http://carnage.bungie.org/oniforum/oni.forum.pl?read=7479 Oni Central Forum, "ONI DEMO!", Dec. 17, 2000].</ref><!--
--><ref>[http://carnage.bungie.org/oniforum/oni.forum.pl?read=7479 Oni Central Forum, "ONI DEMO!", Dec. 17, 2000].</ref><!--
--> contained Chapters [[CHAPTER_01_._TRIAL_RUN|1]] and [[CHAPTER 04 . TIGER BY THE TAIL|4]]. A later demo was released with Chapters 1 and [[CHAPTER 02 . ENGINES OF EVIL|2]] instead. The Mac demo, released a few days after the original Windows demo,<ref name="Mac GM" /> only ever contained Chapters 1 and 4.
--> contained [[CHAPTER_01_._TRIAL_RUN|Chapter 1]] and [[CHAPTER 04 . TIGER BY THE TAIL|Chapter 4]]. A later demo was released with Chapter 1 and [[CHAPTER 02 . ENGINES OF EVIL|Chapter 2]] instead. The Mac demo, released a few days after the original Windows demo,<ref name="Mac GM" /> only ever contained Chapters 1 and 4.


As Oni finally neared completion, Bungie resumed their advertising, now partnered with Take-Two, who were in the process of taking over the Oni [[wp:Intellectual property|IP]] as Bungie prepared to join Microsoft (see {{SectionLink||Buyout}} below). Promotional artwork was produced by Lorraine McLees as well as artists commissioned by Take-Two, and a four-issue comic book was produced under Take-Two's supervision and published by Dark Horse. Take-Two's PR efforts, however, seem to have been focused mainly on the PlayStation 2 version of the game.
As Oni finally neared completion, Bungie resumed their advertising, now partnered with Take-Two, who were in the process of taking over the Oni [[wp:Intellectual property|IP]] as Bungie prepared to join Microsoft (see {{SectionLink||Buyout}} below). Promotional artwork was produced by Lorraine McLees as well as artists commissioned by Take-Two, and a four-issue comic book was produced under Take-Two's supervision and published by Dark Horse. Take-Two's PR efforts, however, seem to have been focused mainly on the PlayStation 2 version of the game.