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Oni (PlayStation 2): Difference between revisions

m
broke out credits differences into new section
m (should have linked to this Reddit thread a long time ago)
m (broke out credits differences into new section)
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::: "Walk over to the table on the right. See the weapon lying there? That's a plasma rifle. Pick it up."
::: "Walk over to the table on the right. See the weapon lying there? That's a plasma rifle. Pick it up."
* In Chapter 1, the "-OMM- TTC 1.1" crate with the <code>thedayismine</code> code has had its message covered over with a metal plate, presumably a tongue-in-cheek way of saying that Dev Mode will not be available to the player.
* In Chapter 1, the "-OMM- TTC 1.1" crate with the <code>thedayismine</code> code has had its message covered over with a metal plate, presumably a tongue-in-cheek way of saying that Dev Mode will not be available to the player.
==Credits differences==
* Instead of using "Trailer" and "Farewell" for the credits, the PS2 credits have completely different music. This is probably because [https://www.youtube.com/watch?v=Od1ReWIxduo the PC credits sequence] is 171 seconds long (that is, the textual credits, not counting the animated outro), but [https://www.youtube.com/watch?v=Yhqg_MF6dM8 the NTSC version] of the PS2 credits is 156 seconds and [https://www.youtube.com/watch?v=YX0OGl2-WLA the PAL version] is 204 seconds. (The differing frame rate of PAL's 25 fps vs. NTSC's 30 fps cannot account for this 48-second time difference, and the credits themselves are identical; the PAL version simply scrolls the credits 30% slower for some reason.) To cover these credit sequences of differing length, a new backing track with a house beat was composed by Rockstar Canada staff. The NTSC version's music fades out arbitrarily as the credits end, whereas the track behind the longer PAL version continues on an extended (and eyebrow-raising) riff on female pain sounds from the game and ends with an actual coda.
* Instead of using "Trailer" and "Farewell" for the credits, the PS2 credits have completely different music. This is probably because [https://www.youtube.com/watch?v=Od1ReWIxduo the PC credits sequence] is 171 seconds long (that is, the textual credits, not counting the animated outro), but [https://www.youtube.com/watch?v=Yhqg_MF6dM8 the NTSC version] of the PS2 credits is 156 seconds and [https://www.youtube.com/watch?v=YX0OGl2-WLA the PAL version] is 204 seconds. (The differing frame rate of PAL's 25 fps vs. NTSC's 30 fps cannot account for this 48-second time difference, and the credits themselves are identical; the PAL version simply scrolls the credits 30% slower for some reason.) To cover these credit sequences of differing length, a new backing track with a house beat was composed by Rockstar Canada staff. The NTSC version's music fades out arbitrarily as the credits end, whereas the track behind the longer PAL version continues on an extended (and eyebrow-raising) riff on female pain sounds from the game and ends with an actual coda.
* The text of the PS2 credits is somewhat different; see [[Quotes/Credits#PS2 outro differences|HERE]] for details.
* The text of the PS2 credits is somewhat different; see [[Quotes/Credits#PS2 outro differences|HERE]] for details.