18,700
edits
(added the censored thedayismine crate; mentioned lack of texture/enemy variety; removed explanation of Karen's different appearance because why would it save memory? there are no other female cops in Ch. 0/1) |
m (should have linked to this Reddit thread a long time ago) |
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* The text used for subtitles is larger. Character names in the fly-in portraits are also redone to be much larger. | * The text used for subtitles is larger. Character names in the fly-in portraits are also redone to be much larger. | ||
* There is less texture variety due to limited memory. Various environmental objects, such as the crates at the very start of Chapter 1, are uniform instead of having differently colored variants. | * There is less texture variety due to limited memory. Various environmental objects, such as the crates at the very start of Chapter 1, are uniform instead of having differently colored variants. | ||
* Apparently there is less variety in enemies as well, but this is yet to be documented in detail. | * Apparently there is less variety in enemies as well, but this is yet to be documented in detail. See [https://www.reddit.com/r/oni/comments/lpgrx3/i_was_the_art_director_for_ps2_port/ this Reddit thread] for a firsthand account of the nature of these cuts. | ||
* Lighting is handled differently; there seems to be a higher gamma to the graphical output. | * Lighting is handled differently; there seems to be a higher gamma to the graphical output. | ||
* Karen in Training is using the dark-haired female cop model. | * Karen in Training is using the dark-haired female cop model. |