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(Created page with "Oni's difficulty setting appears simple: a menu that lets you choose Easy, Normal or Hard. But the effects of each mode on the game are complex. As a general rule, increasing...") |
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*Dodge factor: 150% | *Dodge factor: 150% | ||
*Weapon inaccuracy factor: 60% | *Weapon inaccuracy factor: 60% | ||
* | *Enemy health factor: 125% | ||
*Player health factor: 100% | *Player health factor: 100% | ||