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Difficulty modes: Difference between revisions

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(Created page with "Oni's difficulty setting appears simple: a menu that lets you choose Easy, Normal or Hard. But the effects of each mode on the game are complex. As a general rule, increasing...")
 
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*Dodge factor: 150%
*Dodge factor: 150%
*Weapon inaccuracy factor: 60%
*Weapon inaccuracy factor: 60%
*Health factor: 125%
*Enemy health factor: 125%
*Player health factor: 100%
*Player health factor: 100%