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Troubleshooting/Blam: Difference between revisions

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linked to IanPatt patch
(updating for OniX 1.0.0)
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If your version of Oni just crashed on startup, take a look at '''startup.txt''' (it's in your [[Oni (folder)|Oni folder]]). After a successful run of Oni, there should be a rather big list of OpenGL extensions towards the end of this file. If the list cuts off abruptly or the last line in the file starts with "OpenGL version =", it means that startup failed due to this buffer overflow.
If your version of Oni just crashed on startup, take a look at '''startup.txt''' (it's in your [[Oni (folder)|Oni folder]]). After a successful run of Oni, there should be a rather big list of OpenGL extensions towards the end of this file. If the list cuts off abruptly or the last line in the file starts with "OpenGL version =", it means that startup failed due to this buffer overflow.


This bug is fixed with the Daodan DLL in Windows, and fixed in macOS by the Intel and patched PPC builds.
This bug is fixed with the Daodan DLL in Windows, and fixed in macOS by the Intel and patched PPC builds. If for some reason you want to fix it manually yourself, you could apply [[IanPatt|Ian's patch]].


Below are other causes of crashes, though none of them should affect someone who is playing Oni in a normal way.
Below are other causes of crashes, though none of them should affect someone who is playing Oni in a normal way.