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AE:OTA: Difference between revisions

17 bytes added ,  8 October 2005
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We try to implement as many popular multiplayer features as possible : randow spawn positions, random weapons and powerups, frag-related messages, sounds and visuals, teleporters, jump platforms, bot model selection etc.
We try to implement as many popular multiplayer features as possible : randow spawn positions, random weapons and powerups, frag-related messages, sounds and visuals, teleporters, jump platforms, bot model selection etc.
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"We" is geyser for the core scripting, and Your_Mom for cross-level porting. Script 10000 provided the initial idea.
"We" is [[User:geyser|geyser]] for the core scripting, and Your_Mom for cross-level porting. Script 10000 provided the initial idea.
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==WHAT EXACTLY IS ONI TEAM ARENA?==
==WHAT EXACTLY IS ONI TEAM ARENA?==
What we do is a large number of comparatively small arena-like setups in appropriate spots throughout Oni. There are two teams of bots, you get to lead one, and a boss character gets to lead the other.
What we do is a large number of comparatively small arena-like setups in appropriate spots throughout Oni. There are two teams of bots, you get to lead one, and a boss character gets to lead the other.