XML:ONCC: Difference between revisions

→‎AIConstants: note on RotationSpeed in game data
(→‎HurtSoundConstants: corrected my explanation of the odds calculation)
(→‎AIConstants: note on RotationSpeed in game data)
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| <RotationSpeed>
| <RotationSpeed>
| float
| float
| AI rotation speed factor. Reference rotation speed is about 1 turn (360°) per second. The setting is only effective if the AI is in control, so it's a bit like the AI's mouse sensitivity :)
| AI rotation speed factor. Reference rotation speed is about 1 turn (360°) per second. The setting is only effective if the AI is in control, so it's a bit like the AI's mouse sensitivity :) In the vanilla data, it's set to 1 for all ONCCs except for Ninjabots, Ninjas and Mukade, who have the value 2.
|-
|-
| <DazedMinFrames>
| <DazedMinFrames>