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edits
m (fixed AI name label on Konoko) |
m (added link for finding weapon names) |
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"A_t48" is the name of the very first enemy that you encounter in Oni: a | "A_t48" is the name of the very first enemy that you encounter in Oni: a [[Thug]] patrolling the first room in the Syndicate Warehouse. This exercise is going to find a new purpose for him. Load the first save point in Chapter 1. | ||
First, we are going to stay in this room and study him. We do '''not''' want to fight him. So you should make yourself invisible with the '''moonshadow''' cheat. Now he can't see us. If we don't want him to hear us, either, we can creep. | First, we are going to stay in this room and study him. We do '''not''' want to fight him. So you should make yourself invisible with the '''moonshadow''' cheat. Now he can't see us. If we don't want him to hear us, either, we can creep. | ||
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You will see name tags appear both above "A_t48" and Konoko ("char_0"). These are their scripting names. | You will see name tags appear both above "A_t48" and Konoko ("char_0"). These are their scripting names. | ||
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Now, we are going to give him a weapon, the Van de Graaff pistol (stun gun). | Now, we are going to give him a weapon, the Van de Graaff pistol (stun gun). You can obtain the scripting names of weapons from [[BSL:Inventory management#Weapons|HERE]]. | ||
CMD: chr_giveweapon A_t48 w6_vdg | CMD: chr_giveweapon A_t48 w6_vdg |