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Music/Ingame: Difference between revisions

m
corrected OSBD entry names for atm_low_perc*
(added atm_low_perc1 and atm_low_perc2, the two pieces I missed which use BaseTrack2 besides mus_xtr2; adjusted mus_xtr2's length because I corrected the assembled track and it actually includes its intro now)
m (corrected OSBD entry names for atm_low_perc*)
 
Line 1,113: Line 1,113:
;OSBD entries
;OSBD entries
:atm_low1 (_in, _lp1, _out)
:atm_low1 (_in, _lp1, _out)
:atm_low1_perc1 (_in, _lp1+[[#mus_ambgrv1|mus_ambgrv1_prc]], _out). Used in {{C2}} (leading into "wild goose chase" cutscene).
:atm_low_perc1 (atm_low1_in, atm_low1_lp1+[[#mus_ambgrv1|mus_ambgrv1_prc]], atm_low1_out). Used in {{C2}} (leading into "wild goose chase" cutscene).
:atm_low1_perc2 (_in, _lp1+[[#mus_ambgrv2|mus_ambgrv2_prc2]], _out). Used in {{C13}} (intro).
:atm_low_perc2 (atm_low1_in, atm_low1_lp1+[[#mus_ambgrv2|mus_ambgrv2_prc2]], atm_low1_out). Used in {{C13}} (intro).


===mus_cool04===
===mus_cool04===