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Game data terminology: Difference between revisions

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;Level data files
;Level data files
The data for each level is found in two files in Windows retail Oni, ending in ".dat" and ".raw". On Macs and in the Windows demo, a file type ending in ".sep" is also used. [[OniX]] also expects .dat/.raw/.sep files, so after the user's game data has been converted for use with OniX, .sep files will be in use. A set of these two/three files are collectively called level data files.
The data for each level is found in a pair of files in Windows retail Oni's [[GameDataFolder]] ending in ".dat" and ".raw". On Macs and in the Windows demo, a file type ending in ".sep" is also used. [[OniX]] also expects .dat/.raw/.sep files, so after the installer converts the user's game data for use with OniX, .sep files will be in use. A set of these two/three files are collectively called level data files.


;Instance file
;Instance file
Any .dat file in [[GameDataFolder]]. [[Instance file]]s are the main type of level data file, in the sense that Oni reads the instance file first when loading a level, and this file serves as an index that allows it to find resources which are packed into the other types of level data files.
Any .dat file in GameDataFolder. [[Instance file]]s are the main type of level data file, in the sense that Oni reads the instance file first when loading a level, and this file serves as an index that allows it to find resources which are packed into the other types of level data files.


;.dat file
;.dat file