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Timeline of development: Difference between revisions

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|event2date=May 15, 1997
|event2date=May 15, 1997
|event2text=Bungie West announces they are hiring; Michael Evans and Alex Okita onboard by this point or soon after
|event2text=Bungie West announces they are hiring; Michael Evans and Alex Okita onboard by this point or soon after
|event3date=May 23, 1998
|event3date=Dec. 31, 1997
|event3text=Oni is announced along with Myth II at E3
|event3text=Bungie West gets their content authoring pipeline working{{ref|note=[http://web.archive.org/web/20010302193919/http://www.insidemacgames.com/previews/99/oni/oni2.shtml Inside Mac Games: "Sneak Preview: Oni"]}}
|event4date=Dec. 28, 1998
|event4date=May 23, 1998
|event4text=Myth II uninstaller bug is discovered, costs Bungie about $800,000
|event4text=Oni is announced along with Myth II at E3
|event5date=Dec. 31, 1998
|event5date=Dec. 28, 1998
|event5text=Bungie West gets their content authoring pipeline working{{ref|note=[http://web.archive.org/web/20010302193919/http://www.insidemacgames.com/previews/99/oni/oni2.shtml Inside Mac Games: "Sneak Preview: Oni"]}}
|event5text=Myth II uninstaller bug is discovered, costs Bungie about $800,000
|event6date=May 13, 1999
|event6date=May 13, 1999
|event6text=Oni appears at E3 with hands-on demo running in multiplayer mode<br>"Blam" project is shown to a select group behind closed doors
|event6text=Oni appears at E3 with hands-on demo running in multiplayer mode<br>"Blam" project is shown to a select group behind closed doors