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{{Hatnote|For the full story of Oni's development, see [[Oni]]. For detailed information on the continued updates for Mac after release, see [[History of Mac Oni]].}} | {{Hatnote|For the full story of Oni's development, see [[Oni]]. For detailed information on the continued updates for Mac after release, see [[History of Mac Oni]].}} | ||
The [[Oni]] project started development in April of 1997 and ran for approximately 3 years, 9 months, ending in January of 2001. Through this time, the [[Bungie West]] team ran into unexpected technical and design hurdles, resulting in a much longer development period than planned. The initial internal deadline for the game was [[Oni/Positioning|October 1999]], and this was gradually pushed back quarter by quarter until the game was finished | The [[Oni]] project started development in April of 1997 and ran for approximately 3 years, 9 months, ending in January of 2001. Through this time, the [[Bungie West]] team ran into unexpected technical and design hurdles, resulting in a much longer development period than planned. The initial internal deadline for the game was [[Oni/Positioning|October 1999]], and this was gradually pushed back quarter by quarter until the game was finished in the time period from November 2000 to January 2001, depending on the platform. | ||
The development of the game was accompanied by unexpected events such as a financial blow to Bungie from the Myth II uninstaller bug, a partial buyout by Take-Two Interactive, turnover on the staff and a change of project lead, and then a complete buyout by Microsoft. Only a sustained crunch period at the end of development, pushing Bungie West to their limits, allowed the game to be finished to a degree where it was ready to ship, and cuts to the game were still required such as the removal of [[Multiplayer|multiplayer mode]]. | The development of the game was accompanied by unexpected events such as a financial blow to Bungie from the Myth II uninstaller bug, a partial buyout by Take-Two Interactive, turnover on the staff and a change of project lead, and then a complete buyout by Microsoft. Only a sustained crunch period at the end of development, pushing Bungie West to their limits, allowed the game to be finished to a degree where it was ready to ship, and cuts to the game were still required such as the removal of [[Multiplayer|multiplayer mode]]. | ||
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|event10date=Jan. 5, 2000 | |event10date=Jan. 5, 2000 | ||
|event10text=Oni appears at Macworld SF; on BungieTV, the game is demonstrated by Bungie staffers running in multiplayer mode | |event10text=Oni appears at Macworld SF; on BungieTV, the game is demonstrated by Bungie staffers running in multiplayer mode | ||
|event11date=May 13, 2000 | |event11date=Feb. 20, 2000 | ||
| | |event11text=Oni's release date is listed as "summer 2000" by Take-Two{{ref|note=[http://oni.bungie.org/newsarchives/2000/feb00.html#take2 Oni Central: News for February 2000]}} | ||
| | |event12date=May 13, 2000 | ||
| | |event12text=The announcement is made that multiplayer mode has been canceled{{ref|note=[https://carnage.bungie.org/oniforum/oni.forum.pl?read=3216 Oni Central Forum: "Rant here... I think its a good rant ;)"]}} | ||
| | |event13date=Jun. 19, 2000 | ||
| | |event13text=Microsoft purchases 100% stake in Bungie and Take-Two gains full IP rights over Oni and Myth{{ref|note=[https://www.ign.com/articles/2000/06/20/microsoft-buys-bungie-take-two-buys-oni-ps2-situation-unchanged IGN: "Microsoft Buys Bungie, Take Two Buys Oni, PS2 Situation Unchanged"]}}{{ref|note=[https://www.sec.gov/Archives/edgar/data/946581/000112528202003845/b320556.htm SEC 10-K filing for Take-Two Interactive]}} | ||
| | |event14date=Aug. 28, 2000 | ||
| | |event14text=Oni enters beta phase of development{{ref|note=[http://carnage.bungie.org/oniforum/oni.forum.pl?read=4556 Oni Central Forum: "New news groups?"]}} | ||
| | |event15date=Nov. 4, 2000 | ||
| | |event15text=Creation date on game data files in the Windows retail release | ||
| | |event16date=Nov. 17, 2000 | ||
| | |event16text=Oni is gold mastered for Windows{{ref|note=[http://oni.bungie.org/newsarchives/2000/nov00.html#xbox Oni Central: News for November 2000]}} | ||
| | |event17date=Nov. 20, 2000 | ||
| | |event17text=Creation date on game data files in the Windows demo and Mac retail release (in .sep format) | ||
| | |event18date=Dec. 15, 2000 | ||
| | |event18text=Bungie West officially moves to Microsoft's headquarters at Redmond{{ref|note=[https://web.archive.org/web/20010413012240/http://www.haloplayers.com/features/haloupdates/index?976977146 HaloPlayers.com: "Matt's Halo Update - December 15, 2000"]}} | ||
| | |event19date=Dec. 17, 2000 | ||
| | |event19text=Windows demo released{{ref|note=[http://carnage.bungie.org/oniforum/oni.forum.pl?read=7479 Oni Central Forum: "ONI DEMO!"]}} | ||
| | |event20date=Dec. 20, 2000 | ||
| | |event20text=Oni is possibly gold mastered for Mac, based on the date on the retail application and the release of the Mac demo{{ref|note=[[:Image:Classic Mac Oni Get Info window.png|Oni Info window]]}}{{ref|note=[https://carnage.bungie.org/oniforum/oni.forum.pl?read=8045 Oni Central Forum: Mac Demo News]}} | ||
| | |event21date=Dec. 21, 2000 | ||
| | |event21text=Mac demo released{{ref|note=[https://www.insidemacgames.com/historical/news/story.php%3FArticleID=1744.html Inside Mac Games News: "Oni Demo Released"]}} | ||
| | |event22date=Jan. 2, 2001 | ||
| | |event22text=Second possible date of Mac gold master{{ref|note=[http://oni.bungie.org/newsarchives/2001/jan01.html#gold Oni Central: News for January 2001]}} | ||
|event23date=Jan. 22, 2001 | |||
|event23text=Oni is gold mastered for PlayStation 2{{ref|note=[https://web.archive.org/web/20010128150200/http://www.dailyradar.com/news/game_news_6691.html Daily Radar: "Oni Gets SCEA's Approval ", Jan. 22, 2001]}} | |||
|event24date=Jan. 29, 2001 | |||
|event24text=Official release date for Oni in North America on Mac, Windows and PS2{{ref|note=[http://oni.bungie.org/newsarchives/2001/jan01.html Oni Central: News for January 2001]}}{{ref|name="GOD release"|note=[https://web.archive.org/web/20010617133132/http://www.godgames.com/main.php?section=news&page=press&pr=ONI_Ships Godgames.com: "Gathering of Developers Ships Oni Nationwide for the PC and Macintosh"]}}{{ref|note=[https://www.gamespot.com/articles/oni-receives-final-approval/1100-2676645/ GameSpot: "Oni Receives Final Approval"]}} | |||
}} | }} | ||
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