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Media creation with artificial intelligence: Difference between revisions

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[[Category:Real World]]
Media creation with artificial intelligence refers to the use of generative AI tools to create or assist in the production of media such as sound, images, video, 3D assets, and maps. In fan and modding contexts, these tools can speed up prototyping and lower technical barriers, but they also introduce important questions about copyright, fair use, output quality, and the relationship between community-made content and official works. This topic therefore includes both the practical use of AI systems and the legal, technical, and creative limits that shape their use.
Sub pages:
* [[Media_creation_with_artificial_intelligence/Examples|Examples gallery]]


==Copyright and fair use==
==Copyright and fair use==
To understand the full picture of copyright, it is necessary to look at its real-world implementation.
To understand the full picture of copyright, it is necessary to look at its real-world implementation.
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==Images==
==Images==
Sub pages:
* [[Media_creation_with_artificial_intelligence/Examples|Examples gallery]]
===Techniques===
===Techniques===
Creating new content.
Creating new content.
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* World generator inside Unreal Engine 5
* World generator inside Unreal Engine 5
** As for 2026, this is technically speaking still "procedural" but it is plausible to expect an LLM-driven approach in the future. On the internet you can find already LLM-driven experiments.
** As for 2026, this is technically speaking still "procedural" but it is plausible to expect an LLM-driven approach in the future. On the internet you can find already LLM-driven experiments.
[[Category:Real World]]
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