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m (added everything I know) |
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| BGCOLOR="#B0C3D4" | 64 00 00 00 | | BGCOLOR="#B0C3D4" | 64 00 00 00 | ||
| 100 | | 100 | ||
| ALIGN=LEFT | Notice (%); how often AI registeres incoming attack; without | | ALIGN=LEFT | Notice (%); how often AI registeres incoming attack; without noticing it, AI will not block or dodge | ||
|- | |- | ||
| BGCOLOR="#B0C3D4" | 64 00 00 00 | | BGCOLOR="#B0C3D4" | 64 00 00 00 | ||
Line 87: | Line 87: | ||
| BGCOLOR="#B0C3D4" | 1E 00 00 00 | | BGCOLOR="#B0C3D4" | 1E 00 00 00 | ||
| 30 | | 30 | ||
| ALIGN=LEFT | Dodge extra (%); | | ALIGN=LEFT | Dodge extra (%); adds extra chance to dodge incoming attack | ||
|- | |- | ||
| BGCOLOR="#B0C3D4" | 05 00 00 00 | | BGCOLOR="#B0C3D4" | 05 00 00 00 | ||
| 5 | | 5 | ||
| ALIGN=LEFT | Dodge damage amount; | | ALIGN=LEFT | Dodge damage amount; amount of damage dealt to character (or incoming in one strong attack) for Dodge extra activation | ||
|- | |- | ||
| BGCOLOR="#B0C3D4" | 0F 00 00 00 | | BGCOLOR="#B0C3D4" | 0F 00 00 00 | ||
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| BGCOLOR="#E7CEA5" | 00 00 00 40 | | BGCOLOR="#E7CEA5" | 00 00 00 40 | ||
| 2.000000 | | 2.000000 | ||
| ALIGN=LEFT | unknown; | | ALIGN=LEFT | Throw danger; still unknown but it has something to do with probability of being thrown; when set very high, AI2 with this MELE is almost unthrowable | ||
|- | |- | ||
| BGCOLOR="#FFDDDD" | 3C 00 | | BGCOLOR="#FFDDDD" | 3C 00 | ||
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|} | |} | ||
---- | ---- | ||
;About ONCC lookup: it seems that typing different ONCC model names here allows the melee profile to use some "trademark" moves: | |||
*all ninjas (easy, med, hard) and super_ninja_1 ONCCs allow p_p_k_k_k_k combo | |||
*konoko_generic and all red (fury) classes allow p_p_k combo, kick/kick back/run kick behind/run kick throws, k_k_kfw combo | |||
;About ONCC | *all tanker classes allow kick/kick back/run kick behind/run kick throws | ||
*muro and mutant_muro classes allow p_p_p_p combo. | |||
If you know something else, feel free to complete it. The question about this "trademark" moves is: is it specified in the ONCC or somewhere else ??? | |||
---- | ---- | ||
;Techniques | ;Techniques |
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