281
edits
m (added the "OBDtr2" template for "colspan=2") |
m (...) |
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[[ | [[Image:onma_a.gif]] | ||
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{{OBDtr| 0x00 | res_id |FF0000| 01 98 02 00 | 664 | 00664-.ONMA }} | {{OBDtr| 0x00 | res_id |FF0000| 01 98 02 00 | 664 | 00664-.ONMA }} | ||
{{OBDtr| 0x04 | lev_id |FFFF00| 01 00 00 06 | 3 | level 3 }} | {{OBDtr| 0x04 | lev_id |FFFF00| 01 00 00 06 | 3 | level 3 }} | ||
{{OBDtr| 0x08 | char[ | {{OBDtr| 0x08 | char[22] |00FF00| AD DE | dead | unused }} | ||
{{OBDtr| 0x1E | | {{OBDtr| 0x1E | uint16 |00FFFF| 42 00 | 66 | array size }} | ||
{{OBDtrBK}} | {{OBDtrBK}} | ||
{{OBDtr2| 0x00 | char[ | {{OBDtr2|0x00 | char[64] |FFC8C8| envp_lock1_locklight01 | particle name }} | ||
{{OBDtr| 0x40 | | {{OBDtr| 0x40 | float |FFFFC8| BA E1 20 44 | 643.526977 | x-position of the particle }} | ||
{{OBDtr| 0x44 | | {{OBDtr| 0x44 | float |FFFFC8| C9 C4 50 41 | 13.048043 | y-position (height) of the particle }} | ||
{{OBDtr| 0x48 | | {{OBDtr| 0x48 | float |FFFFC8| 05 EB 89 C3 | -275.836090 | z-position of the particle }} | ||
{{OBDtr| 0x4C | | {{OBDtr| 0x4C | float |C8FFC8| 00 00 00 00 | 0.000000 | x-value of the normal vector }} | ||
{{OBDtr| 0x50 | | {{OBDtr| 0x50 | float |C8FFC8| 00 00 A8 B7 | 0.000020 | y-value (height) of the normal vector }} | ||
{{OBDtr| 0x54 | | {{OBDtr| 0x54 | float |C8FFC8| 00 00 80 BF | -1.000000 | z-value of the normal vector }} | ||
|} | |} | ||
It seems | It seems that Oni doesn't need this file, because I could set all of this file plus the ONMA link in the [[OBD:ONLV|ONLV]] file to zero without any visible effect. | ||
{{OBD_File_Footer | type=ONMA | prev=ONLV | next=ONOA | name=Imported Marker Node Array | family=Level}} | {{OBD_File_Footer | type=ONMA | prev=ONLV | next=ONOA | name=Imported Marker Node Array | family=Level}} | ||
{{OBD}} | |||
edits