1,051
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(more later) |
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{{OBDtrBK}} | {{OBDtrBK}} | ||
{{OBDtr| 0x60 | int32 |FFFFC8| 03 00 00 00 | 3 | value type: float }} | {{OBDtr| 0x60 | int32 |FFFFC8| 03 00 00 00 | 3 | value type: float }} | ||
{{OBDtr| 0x64 | float |C8FFC8| 00 00 40 3F | 0.750000 | value }} | {{OBDtr| 0x64 | float |C8FFC8| 00 00 40 3F | 0.750000 | value (lifetime in seconds); (be careful: 0 <nowiki>=</nowiki> live forever; the emit-interval is stored in part 3) }} | ||
{{OBDtr| 0x68 | |C8FFC8| 80 0B 00 00 | unused | unused for float values }} | {{OBDtr| 0x68 | |C8FFC8| 80 0B 00 00 | unused | unused for float values }} | ||
{{OBDtr| 0x6c | |C8FFC8| 02 02 00 00 | unused | unused for float values }} | {{OBDtr| 0x6c | |C8FFC8| 02 02 00 00 | unused | unused for float values }} | ||
Line 77: | Line 77: | ||
{{OBDtr| 0x74 | |C8FFFF| E8 01 EF 01 | unused | unknown; I'd say garbage }} | {{OBDtr| 0x74 | |C8FFFF| E8 01 EF 01 | unused | unknown; I'd say garbage }} | ||
{{OBDtr| 0x78 | |FFC8FF| 97 3A 42 89 | unused | unknown; I'd say garbage }} | {{OBDtr| 0x78 | |FFC8FF| 97 3A 42 89 | unused | unknown; I'd say garbage }} | ||
{{OBDtrBK}} | {{OBDtrBK|Remaining colors}} | ||
{{OBDtr| 0x00 | |FFC800| 00 00 00 00 | 0.000000 | unknown }} | {{OBDtr| 0x00 | |FFC800| 00 00 00 00 | 0.000000 | unknown (AI dodge radius ?) }} | ||
{{OBDtr| 0x00 | |FFC800| 00 00 00 00 | 0.000000 | unknown }} | {{OBDtr| 0x00 | |FFC800| 00 00 00 00 | 0.000000 | unknown (AI alert radius ?)}} | ||
{{OBDtr| 0x00 | char[16] |FFC800| 00 | "" | flyby sound name }} | {{OBDtr| 0x00 | char[16] |FFC800| 00 | "" | flyby sound name }} | ||
{{OBDtr| 0x00 | char[32] |C800C8| | <tt>notfoundtex</tt> | texture name or geometry name }} | {{OBDtr| 0x00 | char[32] |C800C8| | <tt>notfoundtex</tt> | texture name or geometry name }} | ||
Line 90: | Line 90: | ||
{{OBDtr| 0x00 | |B0C3D4| 00 00 00 00 | 0 | unknown }} | {{OBDtr| 0x00 | |B0C3D4| 00 00 00 00 | 0 | unknown }} | ||
{{OBDtr| 0x00 | char[64] |B0C3D4| 00 | "" | unknown; name of a particle }} | {{OBDtr| 0x00 | char[64] |B0C3D4| 00 | "" | unknown; name of a particle }} | ||
{{OBDtr| 0x00 | |E7CEA5| AC 22 81 0B | unknown | unknown; | {{OBDtr| 0x00 | |E7CEA5| AC 22 81 0B | unknown | unknown; old offset data; start line of part 1 (variables)}} | ||
{{OBDtr| 0x00 | |E7CEA5| E0 22 81 0B | unknown | unknown; | {{OBDtr| 0x00 | |E7CEA5| E0 22 81 0B | unknown | unknown; old offset data; start line of part 2 (events / actions)}} | ||
{{OBDtr| 0x00 | |E7CEA5| 88 24 81 0B | unknown | unknown; | {{OBDtr| 0x00 | |E7CEA5| 88 24 81 0B | unknown | unknown; old offset data; start line of part 3 (emitted particles)}} | ||
|} | |} | ||
;elements | |||
:1 - lifetime (value types 3 and 4 used) | |||
:2 - collision radius (it seems that this radius belongs to a sphere; only value type 3 used) | |||
:3 - x-scale (values types 0, 3, 4 and 5 used) | |||
:4 - y-scale (values types 0, 3 and 4 used) | |||
:5 - rotation (values types 0, 3 and 4 used) | |||
:6 - alpha (values types 0, 3 and 4 used) | |||
:7 - x-offset? (values types 0 and 3 used) | |||
:8 - x-shorten? (values types 0 and 3 used) | |||
:9 - tint? (values types 0, 7 and 8 used) | |||
:10 - unknown (only value type 3 used; min value used: 0, max value used: 0.95) | |||
:11 - unknown (only value type 3 used; min value used: 0, max value used: 1) | |||
:12 - unknown (only value type 3 used; min value used: 0, max value used: 100) | |||
:13 - unknown (only value type 3 used; min value used: 0, max value used: 9000) | |||
:14 - unknown (only value type 3 used; min value used: 20, max value used: 120) | |||
:15 - unknown (only value type 3 used; min value used: 12, max value used: 2000) | |||
:16 - unknown (only value type 3 used; min value used: 15, max value used: 180) | |||
:17 - unknown (only value type 3 used; min value used: 3, max value used: 180) | |||
:18 - unknown (only value type 3 used; min value used: 20, max value used: 180) | |||
:19 - unknown (only value type 3 used; min value used: 1, max value used: 100) | |||
;Value types: | ;Value types: | ||
:0 - variable | :0 - variable | ||
:1 - int16 | :1 - int16 | ||
:2 - random int16: | :2 - random int16: | ||
:3 - float | :3 - float | ||
:4 - random float | :4 - random float (2 floats, min and max value; increase(min < max)) | ||
:5 - random float (normal distribution) | :5 - random float (normal distribution;) - Note: Looks more like the same above but decrease (min > max)) | ||
:6 - instance name | :6 - instance name | ||
:7 - color | :7 - color |
edits