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{{OBDtr| 0x02C | float |F0F096| C5 C1 2A 3F | 0.667019 | z-offset of particle to weapon }} | {{OBDtr| 0x02C | float |F0F096| C5 C1 2A 3F | 0.667019 | z-offset of particle to weapon }} | ||
{{OBDtr2|0x030 | char[16] |00C864| w1_tap_e01 | particle name (reference to 06226-3RAPw1_tap_e01.[[OBD:BINA/PAR3|BINA]]) }} | {{OBDtr2|0x030 | char[16] |00C864| w1_tap_e01 | particle name (reference to 06226-3RAPw1_tap_e01.[[OBD:BINA/PAR3|BINA]]) }} | ||
{{OBDtr| 0x040 | | {{OBDtr| 0x040 | int32 |00C8FF| 00 00 00 00 | 0 | runtime only }} | ||
{{OBDtr| 0x044 | int16 |00C8FF| 01 00 | 1 | ammo decrement (different for the 2 firing modes of w11_ba1) }} | {{OBDtr| 0x044 | int16 |00C8FF| 01 00 | 1 | ammo decrement (different for the 2 firing modes of w11_ba1) }} | ||
{{OBDtr| 0x046 | int16 |00C8FF| 0C 00 | 12 | delay between shots in frames (12 frames <nowiki>=</nowiki> 0.2 seconds) }} | {{OBDtr| 0x046 | int16 |00C8FF| 0C 00 | 12 | delay between shots in frames (12 frames <nowiki>=</nowiki> 0.2 seconds) }} | ||
Line 260: | Line 259: | ||
{{OBDth}} | {{OBDth}} | ||
{{OBDtr2|0x6D8 | char[32] |C80040| weapon _empty | empty weapon sound (reference to 08993-weapon_empty.[[OBD:OSBD/OSIm|imp.OSBD]]) }} | {{OBDtr2|0x6D8 | char[32] |C80040| weapon _empty | empty weapon sound (reference to 08993-weapon_empty.[[OBD:OSBD/OSIm|imp.OSBD]]) }} | ||
{{OBDtr| 0x6F8 | int32 |FFCD96| 00 00 00 00 | 0 | | {{OBDtr| 0x6F8 | int32 |FFCD96| 00 00 00 00 | 0 | runtime only }} | ||
{{OBDtr| 0x6FC | link |C8C864| 01 81 0E 00 | 3713 | link to 03713-w1_glow.[[OBD:TXMP|TXMP]] }} | {{OBDtr| 0x6FC | link |C8C864| 01 81 0E 00 | 3713 | link to 03713-w1_glow.[[OBD:TXMP|TXMP]] }} | ||
{{OBDtr| 0x700 | link |C8C864| 01 82 0E 00 | 3714 | link to 03714-w1_glow_ammo.[[OBD:TXMP|TXMP]] }} | {{OBDtr| 0x700 | link |C8C864| 01 82 0E 00 | 3714 | link to 03714-w1_glow_ammo.[[OBD:TXMP|TXMP]] }} |
edits