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The game was developed by [[Bungie West]], a division of Bungie Studios, and released in January 2001. It was Bungie West's first and only game, as it was disbanded after Oni's release: some Oni developers went on to work on the Halo series, while others ended up at independent game studios (Wideload, Certain Affinity, etc). | The game was developed by [[Bungie West]], a division of Bungie Studios, and released in January 2001. It was Bungie West's first and only game, as it was disbanded after Oni's release: some Oni developers went on to work on the Halo series, while others ended up at independent game studios (Wideload, Certain Affinity, etc). | ||
[[Image:The_oni_logo.gif|right| | [[Image:The_oni_logo.gif|right|180px]] | ||
=Influences= | =Influences= | ||
A major influence of Oni's universe [[wikipedia:Masamune Shirow|Masamune Shirow]]'s manga series [[wikipedia:Ghost in the Shell|Ghost in the Shell]] ([[Konoko]] and Commander [[Griffin]] resemble [[wikipedia:Motoko Kusanagi|Motoko Kusanagi]] and [[wikipedia:Daisuke Aramaki|Daisuke Aramaki]]). Early development even presented Konoko as a [[cyborg]] (see: [[1998#Trailer]]), which together with the tech-crime-fighting context amounted to near-plagiarism of GITS. The final version of Oni abandons the cyborg heroine and instead develops the original [[Daodan]] and [[SLD]] concepts. | A major influence of Oni's universe [[wikipedia:Masamune Shirow|Masamune Shirow]]'s manga series [[wikipedia:Ghost in the Shell|Ghost in the Shell]] ([[Konoko]] and Commander [[Griffin]] resemble [[wikipedia:Motoko Kusanagi|Motoko Kusanagi]] and [[wikipedia:Daisuke Aramaki|Daisuke Aramaki]]). Early development even presented Konoko as a [[cyborg]] (see: [[1998#Trailer]]), which together with the tech-crime-fighting context amounted to near-plagiarism of GITS. The final version of Oni abandons the cyborg heroine and instead develops the original [[Daodan]] and [[SLD]] concepts. |