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(Error when creating TRBS) |
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at Oni.Files.Program.Main (System.String[] args) [0x00000] | at Oni.Files.Program.Main (System.String[] args) [0x00000] | ||
Different test and error message. | |||
I imported ONCCkonoko_generic.dae into Blender and then exported it out as Collada 1.4, with no changes. | |||
This time I got the following message from OniSplit: | |||
System.Xml.XmlException: 'Element' is an invalid node type. file:///Oni/ExportedGameData/MCKonoko.dae Line 1743, position 4. | |||
at System.Xml.XmlReader.ReadEndElement () [0x00000] | |||
at Oni.Files.Dae.Reader.ReadEntity[Scene] (System.Action`1 entityReader) [0x00000] | |||
at Oni.Files.Dae.Reader.ReadLibrary[Scene] (ICollection`1 library, System.String elementName, System.Action`1 entityReader) [0x00000] | |||
at Oni.Files.Dae.Reader.ReadLibrary () [0x00000] | |||
at Oni.Files.Dae.Reader.Read (System.String filePath) [0x00000] | |||
at Oni.Files.Dae.Reader.ReadFile (System.String filePath) [0x00000] | |||
at Oni.Files.Geometry.BodyImporter.Import (System.String filePath, System.String outputDirPath) [0x00000] | |||
at Oni.Files.Program.CreateBody (System.String[] args) [0x00000] | |||
at Oni.Files.Program.Main (System.String[] args) [0x00000] | |||
EdT | EdT |
edits