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  • [[Category:Outdated modding tools]][[Category:Bi-platform modding tools]]
    411 bytes (60 words) - 14:19, 28 May 2020
  • [[Category:Bi-platform modding tools]][[Category:Completed modding tools]]
    2 KB (352 words) - 17:39, 21 February 2022
  • XmlTools is a command-line modding tool developed by [[User:Script 10k|s10k]] to operate on XML files, especia ...ods.oni2.net/node/304 here], or download them together using the [[AEI]]'s Tools menu.
    11 KB (1,603 words) - 21:52, 2 July 2022
  • [[Category:Completed modding tools]][[Category:Bi-platform modding tools]]
    7 KB (1,208 words) - 15:24, 18 May 2022
  • ...s program's syntax and links to pages that explain the concepts behind XML modding. XmlTools uses the JSXML XML Tools (<nowiki>http://www.petetracey.com/jsxml/index.html</nowiki>, dead link) Ja
    32 KB (3,170 words) - 12:20, 5 April 2021
  • ...ital drawing, etc. It is the community's current 3D software of choice for modding Oni. ==History of modding with Blender==
    12 KB (1,865 words) - 23:27, 9 April 2023
  • ...nowledge about Oni's game data]], and it is currently the community's main modding tool. OniSplit is used in up to four different stages when modding:
    17 KB (2,768 words) - 22:43, 5 December 2023
  • [[Category:Completed modding tools]][[Category:Bi-platform modding tools]]
    13 KB (1,948 words) - 14:32, 16 May 2022
  • ...ug in the Collada exporter: OniSplit 0.9.2 (not really needed because most tools seem to ignore that error). ...g texture options in a tga file seems possible but I'm not sure if editing tools preserve that information.
    42 KB (6,309 words) - 20:13, 26 June 2022