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  • ...and PS2 IGMDs are development relics which do not correspond to [[Chapters|Chapters of the game]]; there are no level#_Final.dat/.raw(/.sep) files for them and |data-sort-value="04"|{{C|4|4: TIGER BY THE TAIL}}
    5 KB (680 words) - 02:10, 14 April 2023
  • :0x'''04''' 00 00 00 - level 2 {{OBDtr| 0x3C | int32 |FFFFC8| 04 00 00 00 | 4 | level of graphical detail; the following options are poss
    10 KB (1,392 words) - 20:37, 7 December 2023
  • {{OBDtr| 0x1A | int16 |C800C8| 04 00 | 4 | bits per sample (per channel); typically 4 bits for ADPC |'''04'''|'''00'''
    40 KB (6,305 words) - 14:04, 6 January 2024
  • |'''level0_Final.dat<br>.raw||2,816,050<br>28,955,552||2000/12/13 15:48:04<br>15:48:02 |'''level1_Final.dat<br>.raw||9,226,726<br>44,344,448||15:52:04<br>15:52:02
    58 KB (8,408 words) - 00:56, 23 October 2023
  • ...after the original Windows demo,<ref name="Mac GM" /> only ever contained Chapters 1 and 4. ''Further reading:'' [[Gameplay]], [[Chapters|Plot summary]], [[Quotes/Consoles|Console text]].
    35 KB (5,557 words) - 15:28, 13 April 2024
  • |'''level19_Final.dat<br/>.raw||11,276,307<br/>44,215,840||12:55:06<br/>12:55:04 :(This applies only to level#_Final files, i.e. to level0_Final and to the 14 chapters. For level0_Tools, see [[#level0_Tools|ABOVE]].)
    17 KB (2,618 words) - 22:42, 5 December 2023