Talk:OpenGL
Jump to navigation
Jump to search
>although the reflection math seems incorrect and some NVIDIA cards completely fail to render Oni's reflectivity.
As I've checked, all my nVidia cards render the Environment Mapped surfaces incorrectly. They (surfaces) are actually environment-mapped on that cards, but they have their 'ambient' light set to 0xFFFFFF (1.0f) and no 'gouraud' light can be seen. On ATI, Intel or Matrox I've not found the same problem.
--Mai X (talk) 11:16, 22 March 2022 (CET)