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TXCA : Texture Coordinate Array
XML modding tips
  • See HERE to start learning about XML modding.
  • See HERE if you are searching for information on how to handle object coordinates.
  • See HERE for some typical modding errors and their causes.

TURR << Other file types >> TXMB

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  • TXCA is low-level 3D data: a series of texture coordinates. It's used by AKEV and M3GM as a building block. See: