Oni engine patches (Win): Difference between revisions
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(please update this with the PC knowledge (there'll probably be another page for the PC demo)) |
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|2008/06|| | |2008/06||0x00020EA7<br>0x00020F4A||10<br>20||20<br>40 | ||
|align=left|font texture cache doubled | |align=left|font texture cache doubled | ||
|-align=center | |-align=center | ||
|2008/06|| | |2008/06||0x00005251||04||40 | ||
|align=left|now supports textures up to 1024x1024 | |align=left|now supports textures up to 1024x1024 | ||
|-align=center | |-align=center | ||
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|align=left|non-"_Final" levels are now valid | |align=left|non-"_Final" levels are now valid | ||
|-align=center | |-align=center | ||
|2007/07|| | |2007/07||0x0010B03B<br>0x0010B04C||04<br>04||20<br>20 | ||
|align=left|pathfinding grid cache size x8 | |align=left|pathfinding grid cache size x8 | ||
|-align=center | |-align=center |
Revision as of 18:01, 11 August 2008
Brain-dumping in-place patches here, because there needs to be a place where one can look them up without bugging Neo ^_^
List of in-place patches
A brief timeline of the upgrades so far:
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