AE:Trailer: Difference between revisions

777 bytes removed ,  22 August 2008
→‎parkour and beyond: that's how it's done
(→‎parkour and beyond: that's how it's done)
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====parkour and beyond====
====parkour and beyond====
kangaroo and marypoppins cheats, dev mode teleportation and cam fun
kangaroo and marypoppins cheats, dev mode teleportation and cam fun
:[http://loser.oni2.net/Videos/Mukade_glory.wmv HERE] is file of Mukade jumping on crates. The last action + transit to picture would be nice in trailer IMO. --[[User:Loser|Loser]] 17:13, 20 August 2008 (CEST)
;parkouring AI
::Not bad, but: 1) feel free to reveal the ingredients of this scene so that "someone" can reproduce this in other places and without a watermark; 2) I think the transition to the picture doesn't fit the pacing of the trailer (unless all this happens at double speed and then the picture fades to white or something like that). It would be nice to have the raw footage without the transition, but I guess if you still had it, you'd uploaded it. Actually, this video of yours left me with the feeling that I could just install the FRAPS demo and record lots of footage for the placeholder trailer, that would be top-notch except for the watermark. That, and I'd be able to "just" use the raw FRAPS footage recorded by "everyone else". --[[User:Geyser|geyser]] 00:22, 21 August 2008 (CEST)
:footage so far: [http://loser.oni2.net/Videos/Mukade_glory.wmv WMV] [http://www.youtube.com/watch?v=rwF0FynUhgQ YouTube]
:[[AE:Parkouring AI|related mini-project]] & [[AE_talk:Parkouring AI|related talk]]


====alternative single-player====
====alternative single-player====