AE:Trailer: Difference between revisions

693 bytes added ,  19 September 2008
→‎New content: quick note about... outfits
(→‎New content: quick note about... outfits)
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:::I haven't seen those, hrm, outfits (avoiding OCF, remember?). Or maybe I [[AE:Trailer#delocalized_characters|HAVE]]? O_o --[[User:Geyser|geyser]] 06:03, 16 August 2008 (CEST)
:::I haven't seen those, hrm, outfits (avoiding OCF, remember?). Or maybe I [[AE:Trailer#delocalized_characters|HAVE]]? O_o --[[User:Geyser|geyser]] 06:03, 16 August 2008 (CEST)
::::Actually, I don't know where the outfit came from in Ed's video... [http://i157.photobucket.com/albums/t72/Iritscen/Screen%20Caps/Oni/k_mukade.jpg this] is [http://i157.photobucket.com/albums/t72/Iritscen/Screen%20Caps/Oni/k_fury.jpg what] I'm [http://i157.photobucket.com/albums/t72/Iritscen/Screen%20Caps/Oni/k_m_mukade.jpg talking about]. --[[User:Iritscen|Iritscen]] 22:27, 19 August 2008 (CEST)
::::Actually, I don't know where the outfit came from in Ed's video... [http://i157.photobucket.com/albums/t72/Iritscen/Screen%20Caps/Oni/k_mukade.jpg this] is [http://i157.photobucket.com/albums/t72/Iritscen/Screen%20Caps/Oni/k_fury.jpg what] I'm [http://i157.photobucket.com/albums/t72/Iritscen/Screen%20Caps/Oni/k_m_mukade.jpg talking about]. --[[User:Iritscen|Iritscen]] 22:27, 19 August 2008 (CEST)
:::::Looks like it's never too late to say somethings about those... outfits. No offense to coool, but [http://onimia.ru/doc/game_gallery_res.php?2 TRAM goofing] is Right Out: it may look like it looks OK, but it doesn't. In the trailer, we need to show that we've outgrown lazy/lame hacking and are getting around to actually modding Oni rather than messing with it. Frankly, I'd eliminate every occurrence of such... outfits from the trailer (e.g., in OTA), even though people may notice they're crappy unless you focus on them. Do ''not'' focus on them, anyway. Otherwise it looks like we have no texture artists ''or'' self-esteem. --[[User:Geyser|geyser]] 03:14, 19 September 2008 (CEST)
*level part candidates (turbosquid and Daz3D stuff that I haven't been talking about much)
*level part candidates (turbosquid and Daz3D stuff that I haven't been talking about much)
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