Troubleshooting: Difference between revisions
(adding Leopard fix (although so far I might be the only one who needed it)) |
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(upgrade to Catalyst if you have an ATI, etc) | (upgrade to Catalyst if you have an ATI, etc) | ||
====New drivers==== | ====New drivers==== | ||
Sometimes, Oni is | Sometimes, Oni is incompatible with modern stuff. | ||
Try and get a really old driver, then :) | Try and get a really old driver, then :) | ||
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===Major lag=== | ===Major lag=== | ||
====Power management==== | ====Power management==== |
Revision as of 18:23, 6 October 2008
Mac-Specific
Oni crashes on my G5 Mac.
In one reported case, the reason for the crash was that Oni was set to a 640x480 resolution. Changing it to a higher resolution solved the problem.
How do I change the resolution when Oni crashes at startup?
Use the program Oni Save Game Editor to change the resolution.
Oni crashes on my Intel Mac.
This crash is identical to the one experienced by modern PCs. The crash is due to a text overflow in a fixed-sized buffer. This occurs when Oni is listing all the GL extensions of a video card before writing it in the startup.txt file. A hack was made to make make Oni think that the video card does not support the GL extensions.
So far, no one has seen any difference in the graphics due to this unofficial hack. The modified version of Oni OSX can be downloaded here
Oni plays poorly on my Mac under Leopard. The controls cut out occasionally.
Running a Carbon app in the background has been observed to fix this problem. The app doesn't need to do anything; you can just leave it open and then open Oni. If you don't know what a Carbon app is or if you have one, just download this one, it worked for one Mac user: 0SEx.
Other issues
In Mac OS X the character cannot fully turn or rotate around. Its like the mouse tracking has hit a boundary or the edge of the screen.
According to Feral: "Mac OS X does not support Input Sprockets, which Oni needs. Run Oni in "Classic" mode to avoid this problem. Alternatively, download the OmniGroup's Oni port and try your luck with that."
The Mac release has a few issues, check out the following:
- OmniGroup's native port of Oni to Mac OS X
- PC vs Macs (e.g. PC-only features missing from the Mac build)
PC-Specific
Blam!s
There are a lot of reasons why the PC (Win32) version of Oni can go completely crazy. The single most common symptom is that Oni's window will go blank, and in the middle of your screen you'll have
There are several occasions on which Oni exits with such a message. However, if Oni "blam"s at startup and doesn't let you play the game, see this page.
For any other problem, see below.
Other problems
Texturing
There are several degrees of severity (from crappy textures to ugly textures to OMFG). That's always a driver issue.
Old drivers
Try and get a recent driver for your GFX card (upgrade to Catalyst if you have an ATI, etc)
New drivers
Sometimes, Oni is incompatible with modern stuff. Try and get a really old driver, then :)
Major lag
Power management
This can be a problem on notebooks. Under certain conditions, the performance of the computer will decrease dramatically, for example :
- if you run on battery power
- if you let the computer overheat
Driver issue
Same as "texturing", see above.
Widescreen
Not really a problem, but it can be a bit annoying when your ONI window gets auto-stretched to fit a 16:10 screen.
- Solution
- Run ONI with the -noswitch command line argument. Oni then runs in a "window" in the upper left corner of your screen, with the resolution selected in Options.
- If you want that window centered with a black background behind it, use OniWindowMover.