OBD:BINA/OBJC/DOOR: Difference between revisions
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<== Door.BINA ==>
<== Door.BINA ==>
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{| | {| width="100%" cellspacing="1" cellpadding="2" bgcolor="#000000" border=1 | ||
|- | |- bgcolor="#FFDDBB" align="CENTER" | ||
| | | width="15%" | '''Hex''' | ||
| | | width="15%" | '''Translation''' | ||
| | | width="70%" | '''Meaning''' | ||
|- | |- bgcolor="#FFEEDD" align="CENTER" valign="TOP" | ||
| | | bgcolor="#FF0000" | 43 4A 42 4F | ||
| OBJC | | OBJC | ||
| | | align="LEFT" | object | ||
|- | |- bgcolor="#FFEEDD" align="CENTER" valign="TOP" | ||
| | | bgcolor="#FFFF00" | 08 38 00 00 | ||
| 14344 | | 14344 | ||
| | | align="LEFT" | 14344 bytes is the length of the following door part from this position | ||
|- | |- bgcolor="#FFEEDD" align="CENTER" valign="TOP" | ||
| | | bgcolor="#00FF00" | 27 00 00 00 | ||
| 39 | | 39 | ||
| | | align="LEFT" | identification number for the weapon classes; in every level the same; do not change it | ||
|- | |- bgcolor="#FFEEDD" align="CENTER" valign="TOP" | ||
| | | bgcolor="#00FFFF" | FC 00 00 00 | ||
| 252 | | 252 | ||
| | | align="LEFT" | 252 bytes (15.75 lines) is the lenght of the following package (area edged in black) | ||
|- | |- bgcolor="#000000" align="CENTER" valign="TOP" | ||
| | | colspan="3" | <font size="2" color="#FFFFFF">Below follows the first package.</font> | ||
|- | |- bgcolor="#FFEEDD" align="CENTER" valign="TOP" | ||
| | | bgcolor="#FFC8C8" | 52 4F 4F 44 | ||
| DOOR | | DOOR | ||
| | | align="LEFT" | door | ||
|- | |- bgcolor="#FFEEDD" align="CENTER" valign="TOP" | ||
| | | bgcolor="#FFFFC8" | 15 19 00 00 | ||
| 6421 | | 6421 | ||
| | | align="LEFT" | old file ID | ||
|- | |- bgcolor="#FFEEDD" align="CENTER" valign="TOP" | ||
| | | bgcolor="#C8FFC8" | 08 00 00 00 | ||
| 8 | | 8 | ||
| | | align="LEFT" | unknown | ||
|- | |- bgcolor="#FFEEDD" align="CENTER" valign="TOP" | ||
| | | bgcolor="#C8FFFF" | 00 00 4F 43 | ||
| 207.000000 | | 207.000000 | ||
| | | align="LEFT" | x-position of the bottom of the door | ||
|- | |- bgcolor="#FFEEDD" align="CENTER" valign="TOP" | ||
| | | bgcolor="#C8FFFF" | 00 00 D8 42 | ||
| 108.000000 | | 108.000000 | ||
| | | align="LEFT" | y-position (height) of the bottom of the door | ||
|- | |- bgcolor="#FFEEDD" align="CENTER" valign="TOP" | ||
| | | bgcolor="#C8FFFF" | | ||
98 7F CC C3 | |||
| -408.996826 | | -408.996826 | ||
| | | align="LEFT" | z-position of the bottom of the door | ||
|- | |- bgcolor="#FFEEDD" align="CENTER" valign="TOP" | ||
| | | bgcolor="#FFC8FF" | 00 00 00 00 | ||
| 0.000000 | | 0.000000 | ||
| | | align="LEFT" | rotation on the x-axis in degrees | ||
|- | |- bgcolor="#FFEEDD" align="CENTER" valign="TOP" | ||
| | | bgcolor="#FFC8FF" | 67 85 25 3D | ||
| 0,040410 | | 0,040410 | ||
| | | align="LEFT" | rotation on the y-axis in degrees | ||
|- | |- bgcolor="#FFEEDD" align="CENTER" valign="TOP" | ||
| | | bgcolor="#FFC8FF" | 00 00 00 00 | ||
| 0.000000 | | 0.000000 | ||
| | | align="LEFT" | rotation on the z-axis in degrees | ||
|- | |- bgcolor="#FFEEDD" align="CENTER" valign="TOP" | ||
| | | colspan="2" bgcolor="#FFC800" | <tt>TCdouble</tt> | ||
| | | align="LEFT" | | ||
|- | name of the door type (00957-TCdouble.[[OBD:DOOR|DOOR]] of level 0) | ||
| | |- bgcolor="#FFEEDD" align="CENTER" valign="TOP" | ||
| bgcolor="#C800C8" | 01 00 | |||
| 1 | | 1 | ||
| | | align="LEFT" | door ID | ||
|- | |- bgcolor="#FFEEDD" align="CENTER" valign="TOP" | ||
| | | bgcolor="#C87C64" | 00 00 | ||
| | | | ||
| | | align="LEFT" | unknown | ||
|- | |- bgcolor="#FFEEDD" align="CENTER" valign="TOP" | ||
| | | bgcolor="#B0C3D4" | 15 | ||
| 21 | | 21 | ||
| | | align="LEFT" | | ||
{| | option 1, it's a bitset, so the following options are possible (values in dec): | ||
|- | |||
| | {| | ||
|- valign="TOP" | |||
| align="RIGHT" | 0 - | |||
| nothing | | nothing | ||
|- | |- valign="TOP" | ||
| | | align="RIGHT" | 1 - | ||
| door locked | | door locked | ||
|- | |- valign="TOP" | ||
| | | align="RIGHT" | 2 - | ||
| unknown | | unknown | ||
|- | |- valign="TOP" | ||
| | | align="RIGHT" | 4 - | ||
| unknown | | unknown | ||
|- | |- valign="TOP" | ||
| | | align="RIGHT" | 8 - | ||
| unknown | | unknown | ||
|- | |- valign="TOP" | ||
| | | align="RIGHT" | 16 - | ||
| open with [Ctrl] | | open with [Ctrl] | ||
|- | |- valign="TOP" | ||
| | | align="RIGHT" | 32 - | ||
| unknown | | unknown | ||
|- | |- valign="TOP" | ||
| | | align="RIGHT" | 64 - | ||
| unknown | | unknown | ||
|- | |- valign="TOP" | ||
| | | align="RIGHT" | | ||
128 - | |||
| double door | | double door | ||
|} | |} | ||
|- | |- bgcolor="#FFEEDD" align="CENTER" valign="TOP" | ||
| | | bgcolor="#E7CEA5" | 00 | ||
| | | | ||
| | | align="LEFT" | | ||
{| | option 2, it's a bitset, so the following options are possible (values in dec): | ||
|- | |||
| | {| | ||
|- valign="TOP" | |||
| align="RIGHT" | 0 - | |||
| nothing | | nothing | ||
|- | |- valign="TOP" | ||
| | | align="RIGHT" | 1 - | ||
| unknown | | unknown | ||
|- | |- valign="TOP" | ||
| | | align="RIGHT" | 2 - | ||
| one way door (one side locked, other side unlocked) | | one way door (one side locked, other side unlocked) | ||
|- | |- valign="TOP" | ||
| | | align="RIGHT" | 4 - | ||
| reverse of the one way door (now the other side is locked) | | reverse of the one way door (now the other side is locked) | ||
|- | |- valign="TOP" | ||
| | | align="RIGHT" | 8 - | ||
| unknown | | unknown | ||
|- | |- valign="TOP" | ||
| | | align="RIGHT" | 16 - | ||
| unknown | | unknown | ||
|- | |- valign="TOP" | ||
| | | align="RIGHT" | 32 - | ||
| unknown | | unknown | ||
|- | |- valign="TOP" | ||
| | | align="RIGHT" | 64 - | ||
| unknown | | unknown | ||
|- | |- valign="TOP" | ||
| | | align="RIGHT" | | ||
128 - | |||
| unknown | | unknown | ||
|} | |} | ||
|- | |- bgcolor="#FFEEDD" align="CENTER" valign="TOP" | ||
| | | bgcolor="#FFDDDD" | 00 00 4F 43 | ||
| 207.000000 | | 207.000000 | ||
| | | align="LEFT" | x-position of the center of the door | ||
|- | |- bgcolor="#FFEEDD" align="CENTER" valign="TOP" | ||
| | | bgcolor="#FFDDDD" | 00 00 F6 42 | ||
| 123.000000 | | 123.000000 | ||
| | | align="LEFT" | y-position (height) of the center of the door | ||
|- | |- bgcolor="#FFEEDD" align="CENTER" valign="TOP" | ||
| | | bgcolor="#FFDDDD" | 98 7F CC C3 | ||
| -408.996826 | | -408.996826 | ||
| | | align="LEFT" | z-position of the center of the door | ||
|- | |- bgcolor="#FFEEDD" align="CENTER" valign="TOP" | ||
| | | bgcolor="#64AAAA" | 00 00 61 44 | ||
| 900.000000 | | 900.000000 | ||
| | | align="LEFT" | activation radius | ||
|- | |- bgcolor="#FFEEDD" align="CENTER" valign="TOP" | ||
| | | colspan="2" bgcolor="#EBEBEB" | <tt>_DOOR_RL_FLOOR3</tt> | ||
| | | align="LEFT" | | ||
|- | name of the first door texture (00216-_DOOR_RL_FLOOR3.[[OBD:TXMP|TXMP]]) | ||
| | |- bgcolor="#FFEEDD" align="CENTER" valign="TOP" | ||
| | | colspan="2" bgcolor="#8C8CCC" | not used | ||
| align="LEFT" | name of the second door texture | |||
|} | |} | ||
Revision as of 14:41, 17 March 2006
Main Page >> Oni Binary Data >> File types >> BINA >> Door.BINA
Hex | Translation | Meaning | ||||||||||||||||||
43 4A 42 4F | OBJC | object | ||||||||||||||||||
08 38 00 00 | 14344 | 14344 bytes is the length of the following door part from this position | ||||||||||||||||||
27 00 00 00 | 39 | identification number for the weapon classes; in every level the same; do not change it | ||||||||||||||||||
FC 00 00 00 | 252 | 252 bytes (15.75 lines) is the lenght of the following package (area edged in black) | ||||||||||||||||||
Below follows the first package. | ||||||||||||||||||||
52 4F 4F 44 | DOOR | door | ||||||||||||||||||
15 19 00 00 | 6421 | old file ID | ||||||||||||||||||
08 00 00 00 | 8 | unknown | ||||||||||||||||||
00 00 4F 43 | 207.000000 | x-position of the bottom of the door | ||||||||||||||||||
00 00 D8 42 | 108.000000 | y-position (height) of the bottom of the door | ||||||||||||||||||
98 7F CC C3 |
-408.996826 | z-position of the bottom of the door | ||||||||||||||||||
00 00 00 00 | 0.000000 | rotation on the x-axis in degrees | ||||||||||||||||||
67 85 25 3D | 0,040410 | rotation on the y-axis in degrees | ||||||||||||||||||
00 00 00 00 | 0.000000 | rotation on the z-axis in degrees | ||||||||||||||||||
TCdouble |
name of the door type (00957-TCdouble.DOOR of level 0) | |||||||||||||||||||
01 00 | 1 | door ID | ||||||||||||||||||
00 00 | unknown | |||||||||||||||||||
15 | 21 |
option 1, it's a bitset, so the following options are possible (values in dec):
| ||||||||||||||||||
00 |
option 2, it's a bitset, so the following options are possible (values in dec):
| |||||||||||||||||||
00 00 4F 43 | 207.000000 | x-position of the center of the door | ||||||||||||||||||
00 00 F6 42 | 123.000000 | y-position (height) of the center of the door | ||||||||||||||||||
98 7F CC C3 | -408.996826 | z-position of the center of the door | ||||||||||||||||||
00 00 61 44 | 900.000000 | activation radius | ||||||||||||||||||
_DOOR_RL_FLOOR3 |
name of the first door texture (00216-_DOOR_RL_FLOOR3.TXMP) | |||||||||||||||||||
not used | name of the second door texture |
Main Page >> Oni Binary Data >> File types >> BINA >> Door.BINA