XML:OBAN: Difference between revisions
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m (Reverted edits by Ozyguxij (Talk) to last revision by Paradox-01) |
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objects use: | objects use: | ||
:env_setanim ''objectId oban_name'' | :env_setanim ''objectId oban_name'' | ||
Line 9: | Line 8: | ||
cams use: | cams use: | ||
:cm_interpolate ''oban_name frame_number'' | :cm_interpolate ''oban_name frame_number'' | ||
:[[AE:Authoring_custom_camera_animations| | :[[AE:Authoring_custom_camera_animations|>> cam tutorial]] |
Revision as of 16:28, 24 November 2010
objects use:
- env_setanim objectId oban_name
- obans are level specific
- exception: obans of laser triggers are located in level0_Final
- trivia: even the dream lab images are obans
characters use:
- chr_animate ai_name oban_name
cams use:
- cm_interpolate oban_name frame_number
- >> cam tutorial