Mod Tool: Difference between revisions

1,249 bytes added ,  6 September 2012
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'''keyframe affects hierarchy building'''
situation: "cube" and "cube1" were created
* case 1:
** apply 45° y rotation to cube
** make cube1 a child of cube
** cube1 will not inherit the 45°
* case 2:
** apply 45° y rotation to cube
** make rotation keyframe for cube1
** make cube1 a child of cube
** cube1 inherit the 45°
* case 3:
** apply 45° y rotation to cube
** make rotation keyframe for cube1
** remove that keyframe again
** make cube1 a child of cube
** cube1 inherit the 45°
* case 4:
** apply 45° y rotation to cube
** make rotation keyframe for cube1
** remove that keyframe again
** make cube1 a child of cube
** save both cube to a dae file
** make new scene and load dae
** make cube1 a child of cube
** cube1 will not inherit the 45°
Case 1 might be a bug (case 4 is a variant of it) but it simplify the hierarchy creation.
While doing those test you can observe red letters next to the meshes in the Schematic window.
: A means the presence of keyframes. Removing the keyframe doesn't remove the A. object must be saved and reloaded
: D means that mesh center was changed by rotation or translation (center mode).
: C can be seen next to camera objects, present when Camera_Interest is horizontal attached to it.


[[Category:Windows-only modding tools]]
[[Category:Windows-only modding tools]]
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