Ninja: Difference between revisions
Jump to navigation
Jump to search
(→Taunts) |
No edit summary |
||
Line 1: | Line 1: | ||
[[Image:Ninja_Render_2.jpg|right|200px]] | [[Image:Ninja_Render_2.jpg|right|200px]] | ||
Introduced in {{C|10}}, Ninjas are presumably [[Syndicate]] affiliated, as they share the green/tan-blue-red variant colorscheme of [[Strikers]], albeit in a muted form. The lack of visible skin has led many to speculate that Ninjas are, in fact, automatons of some sort, which would explain their lack of hostility towards their targets. If this is so, one must wonder whether [[Mukade]] himself is an automaton. The headsets of the Ninjas have many different variations. | Introduced in {{C|10}}, Ninjas are presumably [[Syndicate]] affiliated, as they share the green/tan-blue-red variant colorscheme of [[Strikers]], albeit in a muted form. The lack of visible skin -except for the neck- has led many to speculate that Ninjas are, in fact, automatons of some sort, which would explain their lack of hostility towards their targets. If this is so, one must wonder whether [[Mukade]] himself is an automaton. The headsets of the Ninjas have many different variations. | ||
==Taunts== | ==Taunts== | ||
*"You're mine!"<br />"<Laughing>" | *"You're mine!"<br />"<Laughing>" |
Revision as of 08:43, 19 October 2012
Introduced in CHAPTER 10 . CAT AND MOUSE, Ninjas are presumably Syndicate affiliated, as they share the green/tan-blue-red variant colorscheme of Strikers, albeit in a muted form. The lack of visible skin -except for the neck- has led many to speculate that Ninjas are, in fact, automatons of some sort, which would explain their lack of hostility towards their targets. If this is so, one must wonder whether Mukade himself is an automaton. The headsets of the Ninjas have many different variations.
Taunts
- "You're mine!"
"<Laughing>" - defeated opponent taunt : "Neutralized"
Moves
This needs to be filled in.
Color Differentiation
Green
Blue
Red
Trivia
The Ninjas are the only enemies that are known to be able to jump ingame. All other enemies can be avoided by standing on a convenient crate.